Modding questions from a newb?

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Moderator: Defcon moderators

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xander
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Postby xander » Sun May 01, 2011 3:41 pm

bert_the_turtle wrote:There are integer overflows if you go much beyond 200M/territory.

Of course, those overflows can be fun, too.

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trickser
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Postby trickser » Mon May 02, 2011 12:43 am

rome87 wrote:Why does the territory population setting max out at 200 million if you only have enough nukes even when you destroyed all the enemy aa to kill less than 25% of them ?

Think you misunderstood me. A nuke always kills half of a city, no matter how big it is.

Thatswhy I said raising population will make a nuke kill more. It will kill more in absolute numbers but it will still be 50%.

Or in other words: 50% of 50 is closer to zero then 50% of 200.

10mil ->NUKE -> 5mil. 5mil kill, distance to zero: 5mil
5mil ->NUKE -> 2.5mil. 2.5mil kill, distance to to zero: 2.5 mil


Anyway here is my best tip to reach zero population. Set CitiesPerTerritory to 1,2 or 3.

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