I'm a recent convert to DefCon, and as someone who watched WarGames wide-eyed as a kid, I can't believe it's taken me this long to find the game
After playing it a while, I'd like to try my hand at a mod. Disclaimer: I get the concept, I've extracted main.dat and had a peek at its various components, I've read the various FAQ's on the subject, etc.
What I'd like to mod is two things:
1. I'd like to open up many of the sailable areas that are not currently sailable in the game. For instance, the Mediterranean Sea; the Suez Canal; the Panama Canal; etc.
2. I'd like to mod the game so that naval units can't be placed in the middle of the ocean, where they inevitably wind up running into enemy fleets within two seconds. I'd like to restrict naval unit placement to areas quite close in to a region's home shores.
For mod item #1, I see that sailable.bmp is the key, but I'm not sure how to edit it so that the areas mentioned are opened up. Do I just go in with a small eraser tool in my graphics editor and turn black areas (land) into white (sailable sea)? Surely it's not that simple
For mod item #2, I see that each region's bmp has a blurred area that corresponds to the placement area in the game. So do I just erase the edges of those areas in each region's bmp until there's just a little sliver next to the country's coastlines? Again I suspect there's more to it than that, but I'm just unsure exactly how that's done.
And finally, disclaimer #2: I know many of you may think these are retarded ideas to do as mods, and for all I know you're probably right
Oh, and apologies if this has been covered ad nauseam; Search didn't reveal the answer to me.
Thanks very much!
Dave




