I am unsure if anyone remains on this forum, but I thought it might be something to try and find help still.
I have been trying to create a map mod, based off of a private sort of roleplay between I and friends. The map made for it isn't the best, but it was worth commemorating it with a mod on one of my favorite games. Everything seems to be in working order, but I cannot get travel nodes to work. It did work once before, but only in a specific region. AI markers might also be an issue, but I can confirm that once this is out of the way.
In the upload I am giving, the current travel_nodes.bmp file in canon-mod\data\earth is pure black. The iteration of the proper travel_nodes.bmp file is in canon-mod\storage. There are nodes made redundant by wrapping, but I believe all have sightlines with at least one other node. Compressing the node map to the sailable map returns all nodes in the water; same if the sailable map is expanded to match the node map.
Any and all help is appreciated.
EDIT: I forgot to mention that the original, semi-working travel_nodes.bmp file is in canon-mod\old.
Link:
https://mega.nz/folder/MXVkmRhR#s-4gf9i78z6IdC8F_xLOvw
Assistance With Travel Nodes
Moderator: Defcon moderators
- AviationSpace
- level0
- Posts: 8
- Joined: Sat Sep 16, 2017 7:47 pm
Re: Assistance With Travel Nodes
I can help out, but for now watch the tutorial on making the mods: https://www.youtube.com/watch?v=8M_xByPafhM
If you still have issues still, let me know!
-Avi
If you still have issues still, let me know!
-Avi
-
- level1
- Posts: 36
- Joined: Fri Dec 16, 2022 1:20 am
Re: Assistance With Travel Nodes
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