Worked perfectly
Brilliant job it seems!
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There already is, but you need to have admin rights. By saying "/set Option value" you can change the settings, the names are identical to the names in the menu.torq wrote:bert, will there be a possibility to change the game options, its type and scoring mode before the game starts?
torq wrote:Automatic filter if the quantity of messages in chat windom from a single player exceeds some predefined threshold.
torq wrote:Automatic speed increase if no commands are given to units of the player requesting the slowest speed.





They're all in the ConfigFile.sample.txt that is available in the start menu. The values the settings have there are also the defaults.Sirthomasthegreat wrote:I like it already. Do you have a .txt file with all the default settings listed, like the advanced ones?
No, I clarified the text there a bit. The clients do need the mod installed.Sirthomasthegreat wrote:Also I saw the thing with critical mods and am a bit confused, if the dedcon server is running the mod do all the other people still need it?
Was that after a while of running? I just found a bug that made the server think the game has ended although it hasn't even started yet, and that confuses the server browser.Sirthomasthegreat wrote:Also, when my dedcon game has not started yet it shows in the lobby as started and only one slot open when in reality 6 are open. Anyway to fix that?
Create a file named "loop.bat" in the installation directory, edit it and fill it withSirthomasthegreat wrote:Just to add to my group of questions, I saw that to run a continuous server you need to invoke it in a loop script. I am not completely familliar with scripts. How would I go about doing so?
Code: Select all
:begin:
.\dedcon.exe <your configuration file>
goto beginYou probably need to set up port forwarding with the current version. I thought I implemented the NAT piercing correctly, but having only one LAN, it's a bit difficult to test. My ISP allows me to start multiple connections simultaneously so I can get multiple external IPs, I shall experiment a bit.Sirthomasthegreat wrote:And so far I am the only one to connect to my server. Feud tried but it wouldnt connect.
The answer to that is simple: you can't currentlySirthomasthegreat wrote:I swear this is the last but how would I go about adding CPU's?

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