What if Mars had water? What if it had human civilization on it? What if that human civilization did what human civilization does best and rigged the planet to explode?
This:
What I made up:
- The sea level.
- The countries.
What is real:
- The location and name of every city is shared by a real geological feature actually on Mars. The exception being that some cities on the coasts are not in the same location as their respective geological features as those features are underwater.
- The topography of Mars is the real deal. If Mars had the sea level I gave it, this is what the continents would actually look like.
It took me several hours to find locations off of Google Mars for all 285 geological features which I used. I put a dot and a name using Photoshop for each one onto the map of Mars which I had, then I used DEFCON ModSuite to place each city, and then I painstakingly traced each pixel of the maps water to make the coasts. Then I used notepad to adjust the populations of the cities.
There are six countries, each have 50 cities with the exception of Xanthe due to it's relatively small territory, which has 35.
There are a total of 285 cities:
The name of each city can be found here:
http://calculon000.no-ip.info/notwebsite/files/Mods/Defcon/Mars/citynamemap.png
A couple of bugs that I can't really help:
- If a nuke is flying across the edge of the map where it wraps around at the latitude of -180 and 180, it may "bounce" and act real wonky.
- In the territory view, the name of the player who is playing on the Noachis territory is in the wrong location. I suspect that this is because the territory wraps around the edge of the map.
- I had to put a small strip of sailable across the Eunostos peninsula because it kept giving me a stupid node size error otherwise for no good reason. Because of this, ship could possibly sail across the land there, but only rarely. (fixed)
Each country is named after it's capital, which is it's largest city. I figure that if six colonies were founded on Mars the first cities founded would be the base of operations for every settlement that followed, which would keep the populations of the capitals disproportionately high.
I would like to extend special thanks to zanzer7 for his DEFCON ModSuite tool which made placing the cities, coasts, and borders about 8.3 billion times easier. I recommend playing the mod on a world scale of less than 100 due to the large land area of each country and the fact that Mars has about one quarter of the surface area of Earth. I'll check back here occasionally to see if there's any bugs that I can fix.
The mod can be found here:
Version 1.3 (zanzer7's server)
Or if that location got nuked, you can get it here:
Version 1.3 (Be gentle my server sucks.)
The current version is 1.3.
Update 1.1:
-Fixed the AI navigation nodes and there is no longer a strip of sailable across the Eunostos peninsula.
Update 1.2:
-Forgot to delete strip of sailable across the Eunostos peninsula.
Update 1.3:
-Forgot to draw the coastlines for a few islands in the smaller large sea.