Defcon-Wars COMPLETE

Discuss your new mods and themes here

Moderator: Defcon moderators

kaikai
level1
level1
Posts: 33
Joined: Sat Sep 30, 2006 11:41 am

Defcon-Wars COMPLETE

Postby kaikai » Thu Oct 19, 2006 12:18 pm

This is inspired (but not copied, i am making my own bmp files from scratch) by Rostis Advance Wars Mod for Defcon.

i plan to use unit designs alittle more true to the original advance wars sprites, and some hopefull shading attempts.
as a taster

Image

getting pretty far now, ive made Sams and Silos, i plan to have the nuke look like the nuke on the silo too.

Image


Click here for Download from Putfile.com
after youve downloaded it, just rename your graphics folder and put this one in its place, or use the Mod Helper :)

Image
As you can see its pretty much complete now, if i find the time i shall add some GUI changes, but for now, i think its satisfactory :)

what do you guys think?
Last edited by kaikai on Wed Nov 15, 2006 9:23 am, edited 6 times in total.
User avatar
extremejon
level2
level2
Posts: 84
Joined: Mon Oct 09, 2006 12:27 am

Postby extremejon » Thu Oct 19, 2006 10:28 pm

Coolness.

...Do the Battleships look like Homestar's head to anyone else?
Image
kaikai
level1
level1
Posts: 33
Joined: Sat Sep 30, 2006 11:41 am

Postby kaikai » Thu Oct 19, 2006 10:40 pm

...

dammit!
>.<
now i'm going to think that forever

update: added airbases
kaikai
level1
level1
Posts: 33
Joined: Sat Sep 30, 2006 11:41 am

Postby kaikai » Fri Oct 20, 2006 5:45 am

New update.
compiling all the images so far!
plus ive added Silos and Sams
User avatar
furtim
level2
level2
Posts: 90
Joined: Sun Oct 08, 2006 7:04 pm
Location: Brighton, MA, USA
Contact:

Postby furtim » Fri Oct 20, 2006 4:19 pm

Good work, kaikai! Very nice complement to the other Advance Wars mod.

(Dammit, I'm gonna need to buy a DS so I can play that game now. :P)
kaikai
level1
level1
Posts: 33
Joined: Sat Sep 30, 2006 11:41 am

Postby kaikai » Fri Oct 20, 2006 8:10 pm

thanks :)

oh snap! ive done both the surfaced and unsurfaced subs, i'll try and get pics asap
forgot to mention that
User avatar
LordSturm
level4
level4
Posts: 562
Joined: Mon Oct 02, 2006 5:13 am
Location: Australia - No Nukes :(
Contact:

Postby LordSturm » Sat Oct 21, 2006 8:41 am

The sam sites should really be rockets lol. :P ( As apposed to anti air, because... you know. :P )
In Advancewars nukes go straight up, then back down, i wish defcon would allow that mod. :)
"Surely you didn't mean to press that button just then did you?"
"No, nor will i disarm the nukes."
"Oh well, I will have my Fighters shoot them down."
"Sure you will."
"Oh NOES, ITS BEEN PATCHED!!!"
kaikai
level1
level1
Posts: 33
Joined: Sat Sep 30, 2006 11:41 am

Postby kaikai » Sat Oct 21, 2006 10:29 am

yeah im half way through a rocket truck design (do you mean the missile truck or rocket? rocket is long range artillry, missile is anti air artillry), was gonna get people to give opinions.
i choose anti air as a first cause the way the shots come out of sam sites remind me of bullets, even through they home in.
kaikai
level1
level1
Posts: 33
Joined: Sat Sep 30, 2006 11:41 am

Postby kaikai » Mon Nov 13, 2006 2:22 pm

Image

still around.
ive been moving house and such so i had to stop the mod.
but i started playing today and there doesnt seem to be any huge problems with it thus far.
i even came second in the match.
kaikai
level1
level1
Posts: 33
Joined: Sat Sep 30, 2006 11:41 am

Postby kaikai » Wed Nov 15, 2006 9:14 am

okay i had to make all the mouse over blurs and such, but its all done :)
sorry for the wait guys and girls, hope it was worth it.

edit: if anyone has any ideas of better designs for the bomber, certinaly happy to hear them :) because im not 100% happy with it.
but its useable at least heh
Last edited by kaikai on Wed Nov 15, 2006 9:28 am, edited 1 time in total.
User avatar
VerTex
level0
Posts: 6
Joined: Wed Nov 15, 2006 9:15 am

Postby VerTex » Wed Nov 15, 2006 9:22 am

/me installs
:]
battle6
level0
Posts: 3
Joined: Thu Oct 05, 2006 7:31 am

Postby battle6 » Tue Dec 12, 2006 4:23 pm

hey, could you rehost this? the putfile link is expired. thanks, looks fantastic!
User avatar
Navigator
level2
level2
Posts: 84
Joined: Sat Oct 28, 2006 4:00 am
Contact:

Postby Navigator » Tue Dec 12, 2006 11:02 pm

Since the maker of the mod hasn't posted in nearly a month, I've taken the liberty of rehosting his mod here:
http://www.explodepantsmusic.com/naviga ... n-Wars.zip
USE YOUR MACHINE GUN ARM
kaikai
level1
level1
Posts: 33
Joined: Sat Sep 30, 2006 11:41 am

Postby kaikai » Fri Mar 09, 2007 6:18 pm

thanks so much for rehosting the mod, Navigator :)
ive not been online for quite some time.
User avatar
Korvin
level1
level1
Posts: 14
Joined: Wed Feb 21, 2007 3:57 pm
Contact:

Postby Korvin » Sat Mar 24, 2007 10:17 am

could someone please rehost this mod? it looks pretty nice and all of the posted links seem to be expired.

Return to “Mod Projects”

Who is online

Users browsing this forum: No registered users and 13 guests