My terrible Idea: YTMNcon.

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extremejon
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Postby extremejon » Wed Nov 15, 2006 12:32 am

Michaeru wrote:
Falstaff wrote:-GUI symbols for Orders, Population, scores, territory, and units: ...Yeah, I'm Really stumped. Scores Could be Sean Connery Pointing?


Heh, and instead of Game Over, you get "You're the man now dog!" ?


http://godskeys.ytmnd.com/

Yeah, I haven't really haven't been doing too much on the mod...

It'll be released at some point, I swear.
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JohnnyFish
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Postby JohnnyFish » Wed Nov 22, 2006 2:49 am

If there's a sound for broken alliances (I forget), I'd love to hear "It's a trap!"

This mod is ace. You are teh winnAr.
General Silos
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Postby General Silos » Sun Dec 31, 2006 8:40 pm

Thisis awesoem! Dont give up!
Sebbeman
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Postby Sebbeman » Fri Jan 05, 2007 7:37 pm

extremejon wrote:
Falstaff wrote:When a nuke hits a city, it has to say, "Divided by zer-ohshi-"


Wasn't that a 4chan thing?


Like YTMND doesn't live off /b/ material... :roll:
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zach
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Postby zach » Sat Mar 03, 2007 5:45 pm

The internet lives off of /b/ material.
japaroads
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RULES 1 AND 2, ASSHATS.

Postby japaroads » Sun Apr 15, 2007 7:20 pm

Rule 1: Never talk about /b/.
Rule 2: NEVER talk about /b/.

Jesus H...

Whatever, I think that an internet mod is a good thing, 'cause there's potential for lulz. So I suppose the mention of /b/ is excusable... No matter. I have a solution to the sound problem:

Chris wrote:You can put any lines you want onto the map. Coastlines.dat contains the edges of all the world continents and is rendered as thick lines, and International.dat contains all the political boundaries that mark the edges of countries, and are rendered as thin lines. They aren't used for anything other than visual appearence. So you could modify those files to include detailed vector drawings of whatever airbases you wanted.

Regarding sounds slowing down, you can also control this. The file sounds.txt completely controls the way audio is played. It contains the rules that slow down the music when your population dies. Here is an excert from sounds.txt:

Code: Select all

OBJECT Music
   EVENT StartMusic         
      SOUNDNAME          music
      SOURCETYPE         1
      POSITIONTYPE       4
      INSTANCETYPE       0
      LOOPTYPE           2
      MINDISTANCE        100.00
      VOLUME             PARAMETER TypeLinked          100.00     8.00     0.00     9.52     0.80  Team_Survivors  UpdateConstantly
      FREQUENCY          PARAMETER TypeLinked            0.00     0.30    99.60     1.00     0.85  Team_Survivors  UpdateConstantly
      ATTACK             PARAMETER TypeFixedValue        5.03  UpdateConstantly
      SUSTAIN            PARAMETER TypeFixedValue       -3.87  UpdateConstantly
      RELEASE            PARAMETER TypeFixedValue       19.74  UpdateConstantly
   END
END


What this basically means is that Volume and Frequency are linked to "Team_Survivors". The frequency is lowered and the volume is raised (because lower frequency sounds need a volume boost to still be audible).

I cant remember exactly what each number means off the top of my head, but roughly speaking it means:
Team_Survivors at 0.00 (everyone dead) : playback frequency is 0.3
Team_Survivors at 99.6 (everyone alive) : playbacl frequency is 1.0
The 0.85 on the end is a smoothing factor that means it doesnt change frequency too quickly.

You can fiddle with all this to create whatever effect you want.

If there's enough call for it i'll release the sound editor that we use, that actually produces this sounds.txt file and lets you alter all the audio events visually.


Problem solved.
Tylerthedruid
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Postby Tylerthedruid » Thu Apr 19, 2007 9:00 pm

don't forget sweetraptorjesus.
timofonic
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Postby timofonic » Wed May 09, 2007 2:24 am

Any news about this freakish mod? I would like to know some news :)
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Navigator
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Postby Navigator » Wed May 09, 2007 2:35 am

My guess is we'll never see it, since the guy making it hasn't posted since last November.
USE YOUR MACHINE GUN ARM
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zach
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Postby zach » Wed May 09, 2007 8:20 pm

If you're up for a challenge, you could make it yourself? ;)
gufu
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Postby gufu » Thu May 10, 2007 12:11 am

Dunno... I only got nukes turned into pies and fighters into zigs...
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Luk0r
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Postby Luk0r » Thu Jun 21, 2007 11:52 am

extremejon wrote:It'll be released at some point, I swear.

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