shinygerbil wrote:Ssshhhh. ;)
xander, after a quick playtest, Oceania is pretty hard to defend indeed; it would make sense to add more units by default, as all the territories are bigger (with the possible exception of Eastasia.) Interestingly, the Eastasia, the smallest territory, lost heavily; that probably has more to do with AI than anything else, though.
Perhaps require that the game be played without defection, and put two or three players in Oceania, one in Eastasia, and one in Eurasia? This would require that the host set it up properly, but it could work -- say a North American player, an Australian player, and an African/South American player. Of course, that would give the advantage to Oceania.