Defmod: Kinetic

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Kuth
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Defmod: Kinetic

Postby Kuth » Sat Oct 07, 2006 11:38 am

Hammers up!

Image

Pretty soon I might be churning these out on a daily basis Xx;

Want one?
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LordSturm
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Postby LordSturm » Sat Oct 07, 2006 11:42 am

O_o

*faints* - They getting weirder and weirder peoples...

Thanks!
"Surely you didn't mean to press that button just then did you?"
"No, nor will i disarm the nukes."
"Oh well, I will have my Fighters shoot them down."
"Sure you will."
"Oh NOES, ITS BEEN PATCHED!!!"
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Xan
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Postby Xan » Sat Oct 07, 2006 12:01 pm

And wtf is that )
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zach
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Postby zach » Sat Oct 07, 2006 2:00 pm

Thor, the mighty THUNDER GOD, approves of this mod :D
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jelco
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Postby jelco » Sat Oct 07, 2006 2:10 pm

I think you should explain this to the people around here...

Jelco
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belkheiri
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Postby belkheiri » Sat Oct 07, 2006 3:01 pm

I LOVE
Upload it !!!!!!!!!!!!
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Kuth
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Postby Kuth » Sat Oct 07, 2006 7:25 pm

What's there to explain?

Stuff explodes if contacted by a large object going 11km/s. So why go to the expense of using nuclear weapons when you can use giant hammers?

Besides, I just wanted to make a mod that was blocky and loud with pronounced lines. I tried to make all the strokes of my icons much larger than those of the origional Defcon, but I don't think I did so well.

Anyway, enjoy fellas:

http://home.comcast.net/~norsehound/Kinetic.zip

It shouldn't interfeare with anyone else over the internet (haven't tested...) the things that have been changed were the graphics and the english.txt file, which I don't think causes Defcon to combust if it recognizes another system. That, AFAICT, is only when maps are edited.
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Useful Dave
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Postby Useful Dave » Sat Oct 07, 2006 8:01 pm

To me it looks like DEFCON with Oversized Tools :P
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deanco
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Postby deanco » Sat Oct 07, 2006 8:05 pm

Kuth wrote:Besides, I just wanted to make a mod that was blocky and loud with pronounced lines. I tried to make all the strokes of my icons much larger than those of the origional Defcon, but I don't think I did so well.


What you did is exactly right IMHO. The absolute most important thing, to my mind, is to make everything highly visible and to be able to tell the difference between the units from as far away as possible. OK, not all of your mod is 'for me', but I absolutely love the fighters and bombers. If you were to make something more 'traditional' and keep the broad brushstrokes, I'd be on it in a second.
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Kuth
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Postby Kuth » Sat Oct 07, 2006 8:23 pm

Maybe I'll do another one along similar lines. The dropping hammers idea came for drawing up a new shape for the Nuke. The idea stuck and I went from there.

Might have something to do with it being nearly 2am in the morning when I completed it...

Although it would be nice to change that !)$*%& hue around the lower-right icons, as well as the lower right icons themselves (Would be nice if they were bigger).
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Kuth
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Postby Kuth » Sun Oct 08, 2006 4:07 am

any feedback on this so far?
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Postby Icepick » Sun Oct 08, 2006 1:43 pm

Thats awesome, nice job.
I'm really impressed with the overall high quality of all the graphical mods that have been released so far, keep up the good work.

Incidently, the size of the icons on the bottom tray is dependant on the size of the tray. You can make them bigger or smaller simply by resizing the tray, which can be done by dragging the bottom corner.

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