Fighter Graphics Mod
Moderator: Defcon moderators
- LordSturm
- level4
- Posts: 562
- Joined: Mon Oct 02, 2006 5:13 am
- Location: Australia - No Nukes :(
- Contact:
Mhm...
I just tried it in game, and indeed it is way too thin.
I'll revert to one of your other fighters until then, hehe.
I just tried it in game, and indeed it is way too thin.
I'll revert to one of your other fighters until then, hehe.
"Surely you didn't mean to press that button just then did you?"
"No, nor will i disarm the nukes."
"Oh well, I will have my Fighters shoot them down."
"Sure you will."
"Oh NOES, ITS BEEN PATCHED!!!"
"No, nor will i disarm the nukes."
"Oh well, I will have my Fighters shoot them down."
"Sure you will."
"Oh NOES, ITS BEEN PATCHED!!!"
- NeoThermic
- Introversion Staff
- Posts: 6256
- Joined: Sat Mar 02, 2002 10:55 am
- Location: ::1
- Contact:
Seb06 wrote:I'd love to see a B2 Spirit in there
Already found a good schematic, but I don't really get the "blurred" part, so...I'll wait !
Blurred part is easy. Draw the bomber in black on a white background, the invert the colours. Save this file as the normal bomber. Then, if you've been using photoshop, Filters -> Blur -> Gaussian blur, and try something like 1.4 as the pixel value, save as a *new* file, and volia! You've got the blur:
NeoThermic
- NeoThermic
- Introversion Staff
- Posts: 6256
- Joined: Sat Mar 02, 2002 10:55 am
- Location: ::1
- Contact:
- NeoThermic
- Introversion Staff
- Posts: 6256
- Joined: Sat Mar 02, 2002 10:55 am
- Location: ::1
- Contact:
The Problem with the B2 is, that it is VERY wide... On an image with 128x128px it would look VERY small. That's actually the main Problem about the B2 Bomber. So one has to think about something with this bomber. Maybe not keeping the aspect ratio right... then it looks smaller, but after a certain point - it doesn't look right any more.
I already did take a look at the B2, but at the moment, I haven't found a suitable solution...
Maybe I can come up with one... But I am not sure.
I already did take a look at the B2, but at the moment, I haven't found a suitable solution...
Maybe I can come up with one... But I am not sure.
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