Maybe someone here can help me and resolve the issue or at least tip me into the right direction.
As for the setup:
Our LAN router/gateway is 192.168.123.100.
My computer was 192.168.123.102, my brother's was 192.168.123.106
In the router, I enabled port forwarding to both computers (where each computer uses different ports - I use the standard ports, my brother's some others that I do not remember at the moment). As I said, both of us could join a hosted game just fine.
This is my debug.txt (I removed my auth key, the last three digits of my keyID and the last two octets of our public IP address):
Code: Select all
Defcon 1.43 built Jul 2 2007
Parsing archive main.dat...DONE
Found installed mod 'samsonov v1.0' in 'mods/samsonov/'
WinSock started
Client listening on port 5011
Parsing Coastline data (1776 islands) : 54ms
Parsing International data (2753 islands) : 22ms
Parsing City data (2745 cities) : 30ms
Parsing archive sounds.dat...DONE
Authentication key set : 'XXXXXX-XXXXXX-XXXXXX-XXXXXX-XXX'
WinSock started
Connection established to MetaServer, listening on Port 5009
Requesting data from MetaServer : LatestVersion
Requesting data from MetaServer : MOTD
Received data from MetaServer : LatestVersion
Received data from MetaServer : MOTD
Requesting authentication of key XXXXXX-XXXXXX-XXXXXX-XXXXXX-XXX
CLIENT : Disconnected
EclRemoveWindow failed on window LOBBY
Local IP address is: 192.168.123.102
WinSock started
Server started on port 5010
CLIENT : Attempting connection to Server at 192.168.123.102:5010...
Int Data not found : dr
SERVER: New Client connected from 192.168.123.102:5011 (version 1.43)
SERVER: Client at 192.168.123.102:5011 requested ID. Sent ID 0.
Largest server letter sent : 76 bytes
Received Authentication : XXXXXX-XXXXXX-XXXXXX-XXXXXX-XXX : (keyID 57XXX) : Accepted
Started requesting public IP:port for socket 1220
MetaServer : WAN registration enabled
Authentication HashToken set to -997179974
MetaServer enabling UDP broadcast for LAN discovery...SUCCESS
CLIENT : Received ClientID of 0
CLIENT : Server version is 1.43
MetaServer : LAN registration enabled
Socket 1220 identified as public IP 81.217.XXX.XXX:5010
Server has set the MOD path: ''
CLIENT : Received HelloClient from Server
Requesting data from MetaServer : UpdateURL
SERVER: New team request from 192.168.123.102:5011
Largest server letter sent : 83 bytes
Received data from MetaServer : UpdateURL
Requesting data from MetaServer : DemoLimits
Received data from MetaServer : DemoLimits
Largest server letter sent : 87 bytes
Stopped requesting public IP:port for socket 1220
MetaServer : WAN registration disabled
Started requesting public IP:port for socket 1220
MetaServer : WAN registration enabled
Requesting data from MetaServer : ServerTTL
Socket 1220 identified as public IP 81.217.XXX.XXX:5010
Received data from MetaServer : ServerTTL
CLIENT : Sending disconnect...
CLIENT : Disconnected
SERVER : Shutting down...
SERVER : Sent Disconnect to client 0
SERVER : Shut down complete
MetaServer : WAN registration disabled
MetaServer : LAN registration disabled
NetSocketSession::WriteData write call failed
MatchMaker encountered error sending data
Disconnected from MetaServer
Connection established to MetaServer, listening on Port 5009
CLIENT : Disconnected
EclRemoveWindow failed on window LOBBY
WinSock started
Server started on port 5010
CLIENT : Attempting connection to Server at 192.168.123.102:5010...
Started requesting public IP:port for socket 1276
MetaServer enabling UDP broadcast for LAN discovery...MetaServer : WAN registration enabled
SUCCESS
Requesting data from MetaServer : ServerTTL
MetaServer : LAN registration enabled
Received data from MetaServer : ServerTTL
Socket 1276 identified as public IP 81.217.XXX.XXX:5010
Int Data not found : dr
SERVER: New Client connected from 192.168.123.102:5011 (version 1.43)
SERVER: Client at 192.168.123.102:5011 requested ID. Sent ID 0.
CLIENT : Received ClientID of 0
CLIENT : Server version is 1.43
Server has set the MOD path: ''
CLIENT : Received HelloClient from Server
SERVER: New team request from 192.168.123.102:5011
Requesting data from MetaServer : ServerTTL
Received data from MetaServer : ServerTTL
Requesting data from MetaServer : ServerTTL
Received data from MetaServer : ServerTTL
CLIENT : Sending disconnect...
CLIENT : Disconnected
SERVER : Shutting down...
SERVER : Sent Disconnect to client 0
SERVER : Shut down complete
NetSocketSession::WriteData write call failed
MatchMaker encountered error sending data
MetaServer : LAN registration disabled
Disconnected from MetaServer
Connection established to MetaServer, listening on Port 5009
CLIENT : Disconnected
Disconnected from MetaServerI have two further questions:
1.) What exactly does the "Enable Port Forwarding" option in the Network menu do?
2.) Are port ranges changed or reset with an update? I updated my brother's Defcon version to 1.43 just prior to our attempt to play, to maybe it reset the ports? I honestly did not pay attention to that... :-/ However, I do not think this should make a different as long as we are on the same LAN and not separated by a NAT.
Thank you very much!
[edit] Changed something that did not make much sense.


