How to blindnuke silos
Posted: Thu Nov 08, 2012 8:42 pm
My version, I'm sure there are others.
For blinding I suggest you to DIY a convenient ruler which you are not afraid of putting directly on your monitor screen. How I made mine:
1) Took a regular plastic ruler and snapped off some of its length - 30 cm were excessive for the size my screen;
2) Glued onto ruler little pieces of soft cloth for screen protection - 2 on both ends, and 2 more somewhere in between. (I used cyanoacrylate);
3) Finally I've glued snapped off ends of toothpicks on the "0 cm" mark, "1st fighter hit" and "end of slug's flight" marks.
Making ruler from a scratch, the whole process took no more than 20 minutes, with cleaning trash and putting instruments back on shelves.
Mrmot said there is some kind of screen protector you can buy. Ace Rimmer iirc made a "soft" ruler from a transparent plastic film, with a printed piece of paper with useful marks applied onto it. Guess there are even more ways to make it.
This is copy of a .txt file which I made for myself as a reminder.
---
kanyakumari - suqatra (a bit south-east) = 14 cm -->
13.4 - 14 cm on hit
17.85 cm on end
*apply curved trace correction
---
Meaning is firstly I correct ingame zoom until there are 14 cm between southern tip of India and Suqatra island (google maps). Then, on ~13.4 cm distance (from silo) slug hits fighter first time, and on ~17.85 cm slug disappears. Those distances are true only if slug trace is almost ideally straight. If it's not (and most of the time it is not), I estimate correction by eye before marking silo. Of course, "fighter hit" distance varies if your opponent has not covered all silo fire range with radar. In that case "slug end" distance is the only reliable way for blinding.
Edit, the longer your ruler, the more accurate it is.
For blinding I suggest you to DIY a convenient ruler which you are not afraid of putting directly on your monitor screen. How I made mine:
1) Took a regular plastic ruler and snapped off some of its length - 30 cm were excessive for the size my screen;
2) Glued onto ruler little pieces of soft cloth for screen protection - 2 on both ends, and 2 more somewhere in between. (I used cyanoacrylate);
3) Finally I've glued snapped off ends of toothpicks on the "0 cm" mark, "1st fighter hit" and "end of slug's flight" marks.
Making ruler from a scratch, the whole process took no more than 20 minutes, with cleaning trash and putting instruments back on shelves.
Mrmot said there is some kind of screen protector you can buy. Ace Rimmer iirc made a "soft" ruler from a transparent plastic film, with a printed piece of paper with useful marks applied onto it. Guess there are even more ways to make it.
This is copy of a .txt file which I made for myself as a reminder.
---
kanyakumari - suqatra (a bit south-east) = 14 cm -->
13.4 - 14 cm on hit
17.85 cm on end
*apply curved trace correction
---
Meaning is firstly I correct ingame zoom until there are 14 cm between southern tip of India and Suqatra island (google maps). Then, on ~13.4 cm distance (from silo) slug hits fighter first time, and on ~17.85 cm slug disappears. Those distances are true only if slug trace is almost ideally straight. If it's not (and most of the time it is not), I estimate correction by eye before marking silo. Of course, "fighter hit" distance varies if your opponent has not covered all silo fire range with radar. In that case "slug end" distance is the only reliable way for blinding.
Edit, the longer your ruler, the more accurate it is.
