How to blindnuke silos

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Laika
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How to blindnuke silos

Postby Laika » Thu Nov 08, 2012 8:42 pm

My version, I'm sure there are others.

For blinding I suggest you to DIY a convenient ruler which you are not afraid of putting directly on your monitor screen. How I made mine:

1) Took a regular plastic ruler and snapped off some of its length - 30 cm were excessive for the size my screen;
2) Glued onto ruler little pieces of soft cloth for screen protection - 2 on both ends, and 2 more somewhere in between. (I used cyanoacrylate);
3) Finally I've glued snapped off ends of toothpicks on the "0 cm" mark, "1st fighter hit" and "end of slug's flight" marks.

Making ruler from a scratch, the whole process took no more than 20 minutes, with cleaning trash and putting instruments back on shelves.

Mrmot said there is some kind of screen protector you can buy. Ace Rimmer iirc made a "soft" ruler from a transparent plastic film, with a printed piece of paper with useful marks applied onto it. Guess there are even more ways to make it.

This is copy of a .txt file which I made for myself as a reminder.

---

kanyakumari - suqatra (a bit south-east) = 14 cm -->

13.4 - 14 cm on hit
17.85 cm on end

*apply curved trace correction

---


Meaning is firstly I correct ingame zoom until there are 14 cm between southern tip of India and Suqatra island (google maps). Then, on ~13.4 cm distance (from silo) slug hits fighter first time, and on ~17.85 cm slug disappears. Those distances are true only if slug trace is almost ideally straight. If it's not (and most of the time it is not), I estimate correction by eye before marking silo. Of course, "fighter hit" distance varies if your opponent has not covered all silo fire range with radar. In that case "slug end" distance is the only reliable way for blinding.

Edit, the longer your ruler, the more accurate it is.
Last edited by Laika on Fri Jul 05, 2013 12:15 pm, edited 4 times in total.
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Little worm
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Postby Little worm » Thu Nov 08, 2012 10:45 pm

U are even more sick than me:)
I thought my fingerpainting method was crazy,but urs..oh cmon..send me a vidio how u will do all this things.Someone can call 03,friend)
p.s looks similar with Ace Rimmer's method.
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Postby AndersBreivik » Fri Nov 09, 2012 3:10 am

[img]http://www[dot]ismsystems.com/site/wp-content/uploads/2010/10/geek2.jpg[/img]
" Blind nuking: garunteed to make me rage-quit".
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Laika
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Postby Laika » Fri Nov 09, 2012 6:29 am

Little worm wrote:U are even more sick than me:)
I thought my fingerpainting method was crazy,but urs..oh cmon..send me a vidio how u will do all this things.Someone can call 03,friend)
p.s looks similar with Ace Rimmer's method.

lol ok
Last edited by Laika on Sun Dec 09, 2012 11:16 am, edited 1 time in total.
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-- Tobias --
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Postby -- Tobias -- » Fri Nov 09, 2012 7:32 am

Very nice indeed. You are, to the best of my knowledge, the first to identify a specific calibration mechanism.
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Postby Laika » Sat Nov 10, 2012 4:33 am

Last edited by Laika on Fri Feb 01, 2013 10:58 am, edited 3 times in total.
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tllotpfkamvpe
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Postby tllotpfkamvpe » Sat Nov 10, 2012 1:03 pm

.
Last edited by tllotpfkamvpe on Fri Feb 24, 2023 6:33 am, edited 1 time in total.
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Postby Zorotama » Sat Nov 10, 2012 1:56 pm

Nice video but shitty launch :wink:
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Postby Laika » Sat Nov 10, 2012 4:26 pm

Advantage of using ruler with a standard zoom is that you can mark silos without drawing traces, while using existing ones before they disappear. It requires some skill, as you have little time to think about correction. You also can not allow your hand to shake.
Last edited by Laika on Sun Dec 09, 2012 11:16 am, edited 2 times in total.
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Postby Laika » Fri Nov 16, 2012 12:50 pm

Stumbled upon Ace's 'ruler'. Maybe somebody will find it useful.

Image
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Postby disappointed pony » Thu Nov 29, 2012 11:44 am

But is a ruler even necessary?
If you can reliably trace AA fire from a least two directions you can triangulate back to sources.
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Postby Ace Rimmer » Thu Nov 29, 2012 3:20 pm

A rule isn't necessary, but it makes things much easier. You only need one tracer, plus, once you find a silo you can use the ruler to eliminate/confirm placement. The ruler has a space guide too, so you can't accidentaly mark silo positions too close. This is really helpful with tight spaces like EU where you can work out airbases and radar with pretty good accuracy.
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Postby tllotpfkamvpe » Wed Feb 06, 2013 6:46 pm

.
Last edited by tllotpfkamvpe on Thu Feb 23, 2023 9:47 pm, edited 1 time in total.
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Re:

Postby -=DREADLORD=- » Thu Oct 03, 2013 2:13 pm

Laika_rus wrote:Stumbled upon Ace's 'ruler'. Maybe somebody will find it useful.

Image


Ace, can you provide more information on the markings
and how you use the ruler?
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Re: How to blindnuke silos

Postby tllotpfkamvpe » Thu Oct 03, 2013 7:08 pm

.
Last edited by tllotpfkamvpe on Thu Feb 23, 2023 9:39 pm, edited 1 time in total.

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