I also saw him do it to Zorro's Dog (EU) in a tourney match - MrMot (Africa) sacrificed an airbase at Cairo in order to send fighters deep into Europe to trace the AA fire. He then got Schubdeuse (SA) to launch on target dots on the wb. They hit 5 silos but still managed to lose - and much of this could be blamed on Mot spending his time triangulating rather than paying attention to the naval battle - where he was whipped.
http://sfcon.demoszenen.de/dcrec/2011-0 ... _21.21.zip
For those who might not know - the concept of triangulation is to use the wb to trace the AA fire lines backwards. Taken from several angles, the position of silos can be accurately determined by the points at there these lines intersect. I've tried it with limited success. The silos ideally need to be fairly accessible to fighters- as in the case of the tight space of EUs. The hardest part is drawing straight lines on the wb. There is a method - click and hold, then use the arrow keys - but it's tricky to use and not suited to this use, which requires tracing a moving target.
As this method catches-on it could become an essential part of strategy for which defenses must evolve. It certainly takes Defcon to new levels of truculence. Whether this is good or bad is moot - it is a reality that must be dealt with.
It seems to me that EU has no viable defence in this scenario, as AA fire is automatic until def1, when silos can be open. That's plenty of time to triangulate. The only option I could see was to immediatley counter-attack - but in this case you are on the back-foot and leaving yourself open to bomber /sub strikes. Not ideal.
What's your experience of this technique? Do you do it? Who have you played that uses it? Have you come-up with defenses other than counter-attack?








