NTNN85AA 1-Port DS1 MVPE FP Card Refurb
Moderator: Defcon moderators
- tllotpfkamvpe
- level5

- Posts: 1698
- Joined: Fri Aug 31, 2007 12:04 am
NTNN85AA 1-Port DS1 MVPE FP Card Refurb
.
Last edited by tllotpfkamvpe on Fri Feb 24, 2023 7:04 am, edited 3 times in total.
- Ace Rimmer
- level5

- Posts: 10803
- Joined: Thu Dec 07, 2006 9:46 pm
- Location: The Multiverse
I'll say I never thought to use the whiteboard to keep single ship fleet in line, but it's not really that hard to do, even in massive battles.
I'll take issue with two things:
1. You didn't mention having carrier radar up front (at least one carrier with BB's).
2. Your 'most efficient order' for moving BB's at the bottom of you post; all this will do is create a moving line that can be picked off (diminishing line, but still). In my opinion, it's normally better to get a 'quick line' of at least three BB's in place before moving the entire group so far out.
Still, good tips.
I'll take issue with two things:
1. You didn't mention having carrier radar up front (at least one carrier with BB's).
2. Your 'most efficient order' for moving BB's at the bottom of you post; all this will do is create a moving line that can be picked off (diminishing line, but still). In my opinion, it's normally better to get a 'quick line' of at least three BB's in place before moving the entire group so far out.
Still, good tips.
Smoke me a kipper, I'll be back for breakfast...
- tllotpfkamvpe
- level5

- Posts: 1698
- Joined: Fri Aug 31, 2007 12:04 am
Think this formation stuff only matters at 1st main contact or 2hour in game, when you did a full reloading cycle.
And in full navy vs full navy micromanagment speed is really important, therefor I prefer bigger fleets, usually 2 or 3 ships in a fleet. Of cource still maintaining radar and alignment regarding the opponent.
And in full navy vs full navy micromanagment speed is really important, therefor I prefer bigger fleets, usually 2 or 3 ships in a fleet. Of cource still maintaining radar and alignment regarding the opponent.
- Ace Rimmer
- level5

- Posts: 10803
- Joined: Thu Dec 07, 2006 9:46 pm
- Location: The Multiverse
tllotpfkamvpe wrote:If you move your ships in just 2-3 at a time, you really haven't been in a real heavy naval battle, thats probably why you haven't encountered the order tab mess I'm talking about.
I don't mean only move 2 or 3 at a time, I mean move them all as a group, after you've done a quick and dirty re-group of a few ships. See the image, yours on the left, mine on the right. It also helps prevent ships from crossing over each other while making the 'turn' in formation. I.e., you create a mini-line in front of your group as they move to re-group, instead of just instantly moving to the new line. This presents the enemy with at least a small front line vs single ships trying to maneover into a formation.

- tllotpfkamvpe
- level5

- Posts: 1698
- Joined: Fri Aug 31, 2007 12:04 am
- Ace Rimmer
- level5

- Posts: 10803
- Joined: Thu Dec 07, 2006 9:46 pm
- Location: The Multiverse
It is a small scale version of what you posted, but a very important one. Senator stated speed is really important and your posted example is the fastest, but timing is much more important than pure speed in naval battles. My tweak to your post provides a bit of timing to your speed.
Imagine a swarm of fighters bearing down on your BB's while they're (BB's) changing the direction of their line; that swarm can deal with one (at most two) BB's at a time and therefore maximize their ability to kill. Of course, the closer you get to your end point, the less this is true, but that's not the point (the point being to maximize your units effectiveness every second).
Now imagine that same swarm bearing down on my formation while it's changing direction; that same swarm must engage (or be engaged by) double or tripple (or more) the force, therefore reducing the chances of success at a much earlier point of contact.
Plus, if needed, my mini-quick-line can move backwards while the others move up, forming a solid point of defense much faster while yours would be stuck 'in-transition' much longer.
Edit: as for naval nukes, both of us would be nearly equally susceptible considering most players naval nuking skills.
Imagine a swarm of fighters bearing down on your BB's while they're (BB's) changing the direction of their line; that swarm can deal with one (at most two) BB's at a time and therefore maximize their ability to kill. Of course, the closer you get to your end point, the less this is true, but that's not the point (the point being to maximize your units effectiveness every second).
Now imagine that same swarm bearing down on my formation while it's changing direction; that same swarm must engage (or be engaged by) double or tripple (or more) the force, therefore reducing the chances of success at a much earlier point of contact.
Plus, if needed, my mini-quick-line can move backwards while the others move up, forming a solid point of defense much faster while yours would be stuck 'in-transition' much longer.
Edit: as for naval nukes, both of us would be nearly equally susceptible considering most players naval nuking skills.
- tllotpfkamvpe
- level5

- Posts: 1698
- Joined: Fri Aug 31, 2007 12:04 am
- Ace Rimmer
- level5

- Posts: 10803
- Joined: Thu Dec 07, 2006 9:46 pm
- Location: The Multiverse
- Admiral Yoshi
- level3

- Posts: 397
- Joined: Sun Aug 08, 2010 2:53 am
- Location: Yoshis Island
But there are times that the line formation is bad in the open field IF flanked!!! I have done this against Happy Times and I easily wiped out his entire fleet and Happy Times is a very good player!
Note: Whiteboard is not very good to use.
Off topic: ONE MORE POINT AND I CAN DEFEAT LSWP!!! If that nuke hit Madrid...I could have won!
Note: Whiteboard is not very good to use.
Off topic: ONE MORE POINT AND I CAN DEFEAT LSWP!!! If that nuke hit Madrid...I could have won!
- Red Button
- level3

- Posts: 326
- Joined: Fri Jan 08, 2010 6:35 pm
- Ace Rimmer
- level5

- Posts: 10803
- Joined: Thu Dec 07, 2006 9:46 pm
- Location: The Multiverse
So, video: I tried to put the ships in the same positions shown on your pic while giving the ships on the left what I believe to be the same (approximately) orders shown.
As you can see, with just a slight change in movement, you're actually moving in a formation of sorts instead of just moving to a formation. You can also see that there is virtually no difference in how susceptible either fleet of BB's would be to enemy naval nuking. If anything, your version is more susceptible due to the line-cluster up front (five ships).
Either way, you can clearly see the advantage of having a forward line in motion vs a string of ships and the extra time it took to give the orders is negligible.
As you can see, with just a slight change in movement, you're actually moving in a formation of sorts instead of just moving to a formation. You can also see that there is virtually no difference in how susceptible either fleet of BB's would be to enemy naval nuking. If anything, your version is more susceptible due to the line-cluster up front (five ships).
Either way, you can clearly see the advantage of having a forward line in motion vs a string of ships and the extra time it took to give the orders is negligible.
Who is online
Users browsing this forum: No registered users and 2 guests




.jpg)
