tllotpfkamvpe wrote:Moving directly away is actually the best option cause it gives you more time to dodge the nuke and protects you from further nukes.
not sure I agree.
If the nuke is going to land behind you then moving directly away is the worst thing to do.
you absolutely have to make a best guess as to where the nuke will land before instructing your fleet to move (or not move).
When I nuke I try to drop one behind the fleet position, one in front and one to land directly on the current position.
I generally only sea-nuke when I see a cluster of ships but sometimes if a bomber is on its way to a city and it flies over even a single ship I'll drop the nuke early right on top of the ship.
Guys talking about naval nuking only being effective at defcon 1 are wrong in my humble opinion.
I find sea-nuking a group of subs during the end game when they launch to be pretty effective and for this reason I often fly a couple of bombers on patrol. One not armed to give best radar coverage and one right behind ready to drop a nuke. At that point I've usually lost my fleet and this is the only option left to me.
I also don't mind throwing lots of nukes in the sea because I'm pretty useless at using my bombers to attack ships. Every time I try, I lose the bombers so I figure I may as well arm them ready to drop their nukes when they are discovered. Use 'em or lose 'em is my thinking.
This works against many players but not the likes of Ace/Mike/Why/Mor etc