world idiot wrote:Concernind defence against naval nuking:
1. What is the best way to avoid enemy naval nukes?
i ask as in a 2v2 ladder match, someone (i think it wasd why) naval nuked the hell outta me in defcon1, yet i could hold my own in defcon 3 and 2
Simple: Constant movement.
A stationary fleet is a much easier target, especially to a naval nuke killing field.
As soon as Defcon 1 hits change the course of your fleets. Especially when they are in close formation and/or you are winning the naval battle.
Your opponent will assume that you continue your course until you see the nukes incoming.
With a course correction way before that you can avoid even a very big and carefully deployed killing field.
world idiot wrote:2. What would be the best defence (ie, doing something to reduce its effectiveness, making it harder to perform as opposed to just retreating)
My current opinion is fighters, lots of fighters, try to take down the bombers quickly, reducing the number of waves the enemy can perform, this is kinda hard to do.
IMO: Dont mass your fleet at Defcon 1 when your enemy has intel on your position and direction. Split them up, retreat and send out bombers. Shoting bombers down is absolutely neccessary, not just from the naval nuking point of view.
In most cases, right at Defcon 1 is the only time your enemy will be able to deploy massive amounts of naval nukings. Be aware of that fact, counter it with launching fighters before Defcon 1 and change headings.
It isnt that hard not to get nuked at Defcon 1.
If you have enough time to maneuver and your fleet isnt tightly packed, not much can go wrong.
Keep in mind, naval nukes have a limited blast range for only one second. They dont kill over time or everything the pass or something. Adjust your headings according to that. With x naval nukes incoming you can still outmaneuver them cause no opponent will nuke the same spot multiple times.
Anyway, the key to defend from naval nuking is the skill to guess where nukes will hit.
If you are good at it youll soon cheer on every deployed naval nuke. It means one nuke that cant be used against your cities and it means one downed bomber in much cases.
world idiot wrote:3. Whats the best way to perform naval nuking (carpet bombing, strategic placement of nukes, etc)?
don't know why, but i never hit, or even force the opponent back so that's why this one is being asked
The best - and only usefull IMO - scenario is agains a fleet without room to maneuver.
Carefull deployed carpet bombing can work against an opponent that doesnt know what to do.
world idiot wrote:4. How densely packed should the nukes be.
The nukes should hit something. Its pointless to nuke the seas randomly with huge amounts of nukes only to hit something.
Loli deployed 30 naval nukes against me recently. In the end he hit 2 subs and one bomber. Total waste.
world idiot wrote:5. Is there a better way to do it than just firing from split-off bombers?
By this i mean is there something similar to the coastal bomber wave that you can use for naval nuking. My idea is to have a line of bombers just behind the battleships firing nukes evenly spaced apart, but I am wondering what all your thoughts are
Waste of nukes. I change heading and sail away.
world idiot wrote:Random question:
Am I thinking too deeply about this

Considering naval nuking is ineffective, yes