Fair territory matchups

In-depth tactical discussion on how to lose the least

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Postby (MOR) » Mon Nov 17, 2008 8:41 pm

Ace Rimmer wrote:All I'm saying is that given enough time and a published strategy for Africa (vs Russia), most decent players could overcome it. So far, the best anybody has done to the Star of India was equal it. 99m:99m kills. :wink:

There has never been as far as I know any kind of "unbeatable" Africa. The Star of India so far has not ever been beaten. (if we're going to go with the "know how to play territoryX" argument).

That, combined with the Stats above, plus experience say to me that Asia vs Russia is harder than Africa vs Russia.


Why not we try it for tomorrow or when you have a free time :wink:
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Postby Ace Rimmer » Mon Nov 17, 2008 9:06 pm

So you have something you could publish/post regarding how to play Africa vs Russia? If so, it'll have to wait till Thursday, then I'll be more than happy to try it out. :D
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Re: Fair territory matchups

Postby sfericz » Mon Nov 17, 2008 9:17 pm

bert_the_turtle wrote:The news: the next version of Dedcon will have support for
a) forcing people into fair alliances pre-game (3 vs 3, 2 vs 2 (vs 2), all allied diplomacy style, nobody allied)
b) giving those alliances specific territory combinations (works for games with multiple territories per player, too)
c) randomly selecting between such combinations

This is excellent news!

bert_the_turtle wrote:Duels are relatively easy, thanks to the stats you all collected. One just has to draw the line. Asia vs. Russia should be out, of course. Africa vs. Europe too, probably. But SA vs Africa or Europe?


I think Asia vs. Russia and Africa vs. Europe but the others should stay. imo
bert_the_turtle wrote:What about 3 vs. 3? Is it enough to avoid a complete North vs. South scenario? Should North and South America be kept on different teams to avoid the situation that the third player allied with them is surrounded?


Yes and Yes :P

bert_the_turtle wrote:2 vs 2: I'd do either NA + SA vs EU + AF vs RU + AS (well, minus one of them) or a crossover (like EU + AS vs RU + AF). Or is it enough to make it South + North vs. South + North in all combinations?

The crossover you exampled is a fun game. That should be in the randomizer.
But games like (NA + EU vs SA + AF) , (AS+ AF vs. EU + RU) are great games. I think all north vs south and east vs west combinations should be included.

Side questions, is there any way to prevent teams from cease firing other teams? Also, could friendly fire commands be blocked? (I.E. denying a player from targeting an allies city)
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Postby (MOR) » Mon Nov 17, 2008 10:15 pm

Ace Rimmer wrote:So you have something you could publish/post regarding how to play Africa vs Russia? If so, it'll have to wait till Thursday, then I'll be more than happy to try it out. :D


Hehe, I dont like to post about tactics or strategie... So better that we play it and each one try his best and maybe this recording will be an example :wink:
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Postby rus|Mike » Mon Nov 17, 2008 10:15 pm

2bert
Regarding duels, RU vs AS, EU vs AF, RU vs AF are 3 most difficult setups (for the first country in each pair, descending difficulty order).

I'm afraid, I didn't get what the changes about 1v1 are going to be :? Are you going to just exclude the possibility of "unfair" setups? I'm absolutely against it, those setups are a part of Defcon fun, an important one really. And besides, we only name them "hard" just because we don't know yet how to effectively counter such things as The Star of India. But with no challenge there's no fun... if nobody is going to play "hard" setups, nobody is going to invent new creative strategies for them. I remember, for quite some time NA vs SA was considered just _terrible_ for NA, but I learned to play for NA in this one, won few mathces against best players, using my own strategy and now NA for me is just slightly worse than SA in this one.

EDIT:
(MOR), in case you want to practise counter-Star tactics before playing Ace, I'm all yours (we will include noscore, ofcoirse) :)
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Postby tllotpfkamvpe » Mon Nov 17, 2008 10:17 pm

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Last edited by tllotpfkamvpe on Thu Feb 23, 2023 11:22 pm, edited 1 time in total.
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Postby Ace Rimmer » Mon Nov 17, 2008 10:34 pm

tllotpfkamvpe wrote:Bert, can you make better ai for the game? For example, human player vs Berts bot?

IV is already working on that (outsourced?). And no, bert can't, unless he's got the source code or something, which I'm sure he doesn't.

Also, I agree with rus|Mike.

Edit: and (MOR) doesn't want to practice counter-Star, he just doesn't want to admit I'm right. :wink: That is, the Star is so unbeatable, that I can show it time and time again and yet nobody has posted a winning score. :P
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Postby bert_the_turtle » Mon Nov 17, 2008 10:49 pm

rus|Mike: It's not about the defaults, they won't change, all configurations will continue to be used. It's just that now the server and therefore the server admin has the possibility to influence the random selection (that also means territories get properly logged now for stat purposes), and I'd like to supply meaningful sample files how to do that.
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Postby rus|Mike » Mon Nov 17, 2008 10:54 pm

They will switch all competitions to the pussy style with no "hard" setups :( I know that.
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Postby (MOR) » Mon Nov 17, 2008 11:20 pm

Ace Rimmer wrote:(MOR) doesn't want to practice counter-Star, he just doesn't want to admit I'm right. :wink: That is, the Star is so unbeatable, that I can show it time and time again and yet nobody has posted a winning score. :P


We play the both setup, one me as Russia vs Asia and one me Africa vs Russia and we"ll see the % of wining and losing in the both setups..

Russian Mike our last game in this setup "Russia vs Asia" was 1 point as difference, the bad is we have no recording, but I think still you remember it :wink:

rus|Mike wrote:They will switch all competitions to the pussy style with no "hard" setups :( I know that.


That what I care about..
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Postby rus|Mike » Mon Nov 17, 2008 11:24 pm

(MOR) wrote:Russian Mike our last game in this setup "Russia vs Asia" was 1 point as difference, the bad is we have no recording, but I think still you remember it :wink:

Sure, I do remember that. That's why I suggest you paying again few times :lol:
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Postby Ace Rimmer » Mon Nov 17, 2008 11:30 pm

rus|Mike wrote:
(MOR) wrote:Russian Mike our last game in this setup "Russia vs Asia" was 1 point as difference, the bad is we have no recording, but I think still you remember it :wink:

Sure, I do remember that. That's why I suggest you paying again few times :lol:

So, who won and with which territory. :?:
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Postby (MOR) » Mon Nov 17, 2008 11:33 pm

Ace Rimmer wrote:
rus|Mike wrote:
(MOR) wrote:Russian Mike our last game in this setup "Russia vs Asia" was 1 point as difference, the bad is we have no recording, but I think still you remember it :wink:

Sure, I do remember that. That's why I suggest you paying again few times :lol:

So, who won and with which territory. :?:


Russian Mike and he was Asia, and it was a big mistake in my silos launch that why I lost..

But there is no excuses..
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Postby Ace Rimmer » Mon Nov 17, 2008 11:35 pm

This also proves my point even further.

The Star is so unbeatable/hard that other people can adapt to it, use it, and win while their enemy knows nearly exactly how they're set up. There is no such setup for Africa.
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Postby (MOR) » Mon Nov 17, 2008 11:40 pm

Ace Rimmer wrote:This also proves my point even further.

The Star is so unbeatable/hard that other people can adapt to it, use it, and win while their enemy knows nearly exactly how they're set up. There is no such setup for Africa.


We lose nothing, we test the both setups and that can prove all..

If the India Star is unbeatable, we"ll see if Africa too, just we should find an official name of it :wink:

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