I was seeing how far a carrier could get before Defcon3 to, say, scout NA as SA or NA as Europe, and notice that the carrier slows down when it is close to enemy units. In fact, it slows down when it can't see units but they are there (at Defcon 5). Submarines are unaffected. But a carrier or battleship which is near enemy units will go slower than a submarine! I'm clearly not very observant to have played this game for years and never noticed this... In the screenie below you can see the speed of the unit represented by how long the trail is, and you can see that the sub is going perhaps twice the speed of the surface vessels. Normal speeds are shown with the units on the right. It seems the units have to be very close together - from my tests units which are in radar range but not near units will still travel at top speed.







