1v1 pairings
Posted: Wed Aug 22, 2007 1:45 pm
Sooooo - all this discussion about beating the Star as well as all the 1v1 ladder back-and-forth activity got me thinking about where the strategic advantage lies in various 1v1 pairings.
Rather than actually do anything sensible like look at stats (though Bert may be able to do something clever with his Dedcon rankings, if the server can tell which countries the players have) I've just made some rough a priori predictions on the apparent strengths/weaknesses of different pairings. Things I considered include amount of defender territory in radar, ability to deploy and ability to attack the defender with bomber/sub runs.
I've coded these as
+/- Slight advantage/disadvantage, worth c. 10 points, hard to predict outcome
++/-- Moderate advantage/disadvantage, worth c. 30 points, good predictor of outcome
+++/--- Considerable advantage/disadvantage, worth c. 50 points, outcome almost assured
Edit 1: I agree with RusĀ¦Mike's point about Asia/EU, and Africa/Russia - don't know what I was thinking intially
Edit 1.1: Switched Europe/SA around. Think this is a pretty close pairing though. Neither side really has good sub access to the other.
So the topic for discussion is - do you agree with these rankings? and which is the best continent overall? Why/why not? I'll update the table from time to time to reflect the consensus.
Edit 2: I've done this without assuming perfect play - and of course each country can use a number of different strategies/counterstrategies which will tip the balance. Call this an "average"
Edit 3: And of course I've set up this thread to hook people into revealing their strategies Read and learn everyone
Edit 4: Not that anyone's watching, I changed my mind again about Africa v Russia. There's nothing Russia can do about a star-esque launch from the Indian at Defcon 1. That fleet can go on to defend East Africa with the advantage of land-based air support. Sending the Russian fleet West is a long way and gives the East African fleet time to pull back.
Cheers, Tripper
Rather than actually do anything sensible like look at stats (though Bert may be able to do something clever with his Dedcon rankings, if the server can tell which countries the players have) I've just made some rough a priori predictions on the apparent strengths/weaknesses of different pairings. Things I considered include amount of defender territory in radar, ability to deploy and ability to attack the defender with bomber/sub runs.
I've coded these as
+/- Slight advantage/disadvantage, worth c. 10 points, hard to predict outcome
++/-- Moderate advantage/disadvantage, worth c. 30 points, good predictor of outcome
+++/--- Considerable advantage/disadvantage, worth c. 50 points, outcome almost assured
Code: Select all
Attacker/Defender EU Africa Asia Rus NA SA
EU (-1) n/a -- + ++ - -
Africa (+2) ++ n/a -- + + +
Asia (+4) - ++ n/a +++ - +
Rus (-4) -- - --- n/a + +
NA (-1) + - + - n/a -
SA (-1) + - - - + n/a
Edit 1: I agree with RusĀ¦Mike's point about Asia/EU, and Africa/Russia - don't know what I was thinking intially
Edit 1.1: Switched Europe/SA around. Think this is a pretty close pairing though. Neither side really has good sub access to the other.
So the topic for discussion is - do you agree with these rankings? and which is the best continent overall? Why/why not? I'll update the table from time to time to reflect the consensus.
Edit 2: I've done this without assuming perfect play - and of course each country can use a number of different strategies/counterstrategies which will tip the balance. Call this an "average"
Edit 3: And of course I've set up this thread to hook people into revealing their strategies Read and learn everyone
Edit 4: Not that anyone's watching, I changed my mind again about Africa v Russia. There's nothing Russia can do about a star-esque launch from the Indian at Defcon 1. That fleet can go on to defend East Africa with the advantage of land-based air support. Sending the Russian fleet West is a long way and gives the East African fleet time to pull back.
Cheers, Tripper