"SuiSilos"- The European Blitz Attack

In-depth tactical discussion on how to lose the least

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Postby Feud » Mon Jul 30, 2007 7:47 pm

Ice Cream wrote:Now, about "your" tactic. It can be used with EVERY continent as soon as people find out how to actually play and use those blitzkrieg tactics. It's just a mather of hitting the major cities first. It's nothing new and refreshing, and I think it has been discussed here before... The early launch tactics.


Of course every continent can use a quick stike option, this was only meant to be one. As I pointed out, it is designed for a very specific circumstance. Of course early vs. later launch has been discussed. But, as far as I know, this particualr stratagy has not. That is the point of this forum, to discuss stratagies.

Ice Cream wrote:Give it a bit more time and this tactic will be highly ineffective due to the fact everyone is going to use the early launch tactic. Then it'll be back to the offensive navy fights and keeping your silo's hidden as long as possible to unload them just in time. 8)


That's part of why the Suisilos was developed. Part of why it worked so well was that everyone had gotten used to sitting back and meat grinding the enemy. I admit to doing it myself, and to have advocated the stand off stratagy. Once you have been a round a bit longer you will realize that Defcon stratagies are circular in nature. Once option "A" is found to work well many switch to it. Eventually option "B" will be developed to counter it, and people will move to that. Overtime someone will try option "A" again and see that people have become so used to "B" that "A" throws off the whole system.

So calm down, if the idea is awful then you will do well for it becoming popular. If it is a good idea then it will have it's time in the sun, then be countered by a differant one until it is ready to return.
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Postby Ice Cream » Mon Jul 30, 2007 8:10 pm

Just to make it clear, I play this game since day 1. And if you don't believe me I'd happily prove it to you in a 1 v 1 8)

There's no need to tell me I need to calm down as I'm calm :roll: I just shared my points of view...

What I actually meant to react to is the fact that it seems like you want to claim this specific set up like you invented it... While many have worked on the path before you. The same for what everyone nowadays calls the Feud. Heck, the first time I played this game I saw a demo doing the exact same setup without the radar in the middle... :D Come to think of it, I might have a screenshot of that somewhere. Will look for it when I feel like it 8)
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Postby Ace Rimmer » Mon Jul 30, 2007 8:14 pm

Ice Cream wrote:Just to make it clear, I play this game since day 1. And if you don't believe me I'd happily prove it to you in a 1 v 1 8)

There's no need to tell me I need to calm down as I'm calm :roll: I just shared my points of view...

What I actually meant to react to is the fact that it seems like you want to claim this specific set up like you invented it... While many have worked on the path before you. The same for what everyone nowadays calls the Feud. Heck, the first time I played this game I saw a demo doing the exact same setup without the radar in the middle... :D Come to think of it, I might have a screenshot of that somewhere. Will look for it when I feel like it 8)

I don't think Feud is claiming to have invented this strategy as he never claimed to have invented the Feud style silo set up. His point is that everybody has moved (more or less) to the "meat grinder" style and now (especially for the newer players) it seems the best counter is to use the rapid SuiSilo method.

Both "the Feud" and "SuiSilo Blitz" were given to Feud by other members. He just accepted those names. Also, Feud will be the first to tell you he copied somebody else's silo setup a long time ago.
Smoke me a kipper, I'll be back for breakfast...
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Postby Ice Cream » Mon Jul 30, 2007 8:35 pm

I did not say he claimed it... I said it seems that way. I did not intend to be agressive either but there's absolutely no need to tell me I need to calm down lol. Like I said before, I just gave my 2 cents and what I think IMHO is better, as it works better for me.

I can only give credits for the fact that Feud actually invests quite a lot of time to write all this stuff down...

And Ace, when was this SuiSilo tactic given to Feud ? How do you give it to someone ? This is the first topic I see about it. And I named it the "WiKKKet Blitz" months ago, lawl, since he was the first one I saw using this exact same set up. 8)

Or Feud = WiKKKet ? :?
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Postby Ace Rimmer » Mon Jul 30, 2007 8:39 pm

Ice Cream wrote:And Ace, when was this SuiSilo tactic given to Feud ? How do you give it to someone ? This is the first topic I see about it. And I named it the "WiKKKet Blitz" months ago, lawl, since he was the first one I saw using this exact same set up. 8)

Or Feud = WiKKKet ? :?

No, I mean the name SuiSilo, not the tactic. hi.there came up with the name "SuiSilo" (I think) and Schubdüse came up with "the Feud". Thus, the names were attached to Feud, not the tactics.
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Postby Ice Cream » Mon Jul 30, 2007 8:50 pm

Then I blame my ignorance for being so in your ass Feud.

My remarks stay the same though. 8) IMO, you should put your navy in the Greenland & Norwegian Sea and use your silo's to strike the American Continents.
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Postby Feud » Mon Jul 30, 2007 9:15 pm

Ice Cream wrote:Then I blame my ignorance for being so in your ass Feud.

My remarks stay the same though. 8) IMO, you should put your navy in the Greenland & Norwegian Sea and use your silo's to strike the American Continents.


As Ace pointed out, I never took credit for the silo setup that has been named such (I've said on many occasions that it wasn't mine, here is but one). As for this one, if I wanted credit for it then I would have either named it after myself, or insisted on using my name. But, I am horrible at naming things (I originally called it Operation: Quick Kill) and so I am fine with others naming it what they will.

If you want to challenge me then fine, but I'm not very good to begin with and far from the best, so I would think your victory would be somewhat hollow. Also, if it has previously been named after Wikket then please point me towards such, as I am unaware of such.

Never the less, your apology is accepted. Also, you might be right about the navy. Nothing is set in stone, nor free from error. I would disagree with you, but that's me. :wink:
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Postby Ice Cream » Mon Jul 30, 2007 10:00 pm

I'm not too good either, I'd say I'm mediocre if that. Don't assume you'd lose because you might be surprised 8)

About the name, I never dropped it in here. I just called it the WiKKKet thingy when I was speccing his games


On a sidenote; I'm new to the forums, but I've found out how to play the game a loooooooooooooong time ago. I have yet a lot to learn though...
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Postby torig » Mon Jul 30, 2007 10:50 pm

torig looks puzzled.

What's up with the self-inflaming and desintegrating egos? ("I've played since day 1" "I have at least one manoeuvre that's named after me". "I'm not a good player" "I'm mediocre at best" ---> "I'm not agile enough so my mom moves the mouse while I inject witty chatter in the comms box" :twisted: )

Seriously, Ice cream, I think you're a bit underestimating the potential of this setup. True, you can hit all major cities without setting up this way, and more conventionally by using bombers and subs.
But I've had Europe ruin cairo for me by 2 shots fired from silos on iceland while I (USSR) practically had bombers hovering over cairo (my nukes dropped 1 to 6 seconds too late..that was é'çzç(ç(@#@{@{ frustrating as hell!! ). So with silos positioned even closer....

torig readjusts his tin foil hat
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Postby Feud » Mon Jul 30, 2007 10:57 pm

torig wrote:
What's up with the self-inflaming and desintegrating egos? ("I've played since day 1" "I have at least one manoeuvre that's named after me". "I'm not a good player" "I'm mediocre at best" ---> "I'm not agile enough so my mom moves the mouse while I inject witty chatter in the comms box" :twisted: )



I only said I wasn't that good because I'm not. As for my prefered meathod of mouse/keyboard setup, I would thank you not to judge me. :wink:
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Postby torig » Mon Jul 30, 2007 11:06 pm

Feud wrote:
torig wrote:
What's up with the self-inflaming and desintegrating egos? ("I've played since day 1" "I have at least one manoeuvre that's named after me". "I'm not a good player" "I'm mediocre at best" ---> "I'm not agile enough so my mom moves the mouse while I inject witty chatter in the comms box" :twisted: )



I only said I wasn't that good because I'm not. As for my prefered meathod of mouse/keyboard setup, I would thank you not to judge me. :wink:


No worries mate. I don't pass judgement on lesser beings :P :twisted:
But really, you both were being too modest. You are good players. Maybe not the best. Maybe not great. Who's to tell?
Not me, as I'm hardly "great" or "the best". But I'm not bad either -which the two of you and myself have in common.

As to your mouse setup, I'm sorry for giving the mom-assistance away. Perhaps we should call _that_ the Feud? :P
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Postby nrgizer » Tue Jul 31, 2007 8:36 am

0mnicide wrote:The EuroBlitz/SuiSilos/[Feud's original, cumbersome title I forget just now], or whatever you wanna call it, has turned into a Zerg Rush. Seems to have all suddenly become the weapon of choice in most any random 4-6 player pub I've wandered into lately.

I see it failing--a lot--because more often than not, folk insist on using the catastrophic naval scheme outlined in the OP. Now that the shock value's apparently already worn off, the best case scenario is a guaranteed positive score.


I am one of the copy-cats that just felt I _had_ to try this strategy, and yesterday I got my chance. My experience is that the silo setup is so close to foolproof as it can get, even though Russia had set up three or four silos right on the EU-Russia border (the silos were almost zig-zagging mine) the missiles still made it through to Moscow, Leningrad and Gorky. I also hit Cairo with four missiles before anyone had time to respond.

The navy part is a whole other issue though. I agree completely that this is the maker or breaker of this strategy. Last night Russia rushed me with three full groups of battleships and carriers (mixed) and as this was the first time I tried this out, I foolishly redirected most of my landbased bombers to assist the lone carrier and two battleships that were guarding Iceland so that my navy wouldn't be attacked in the back. This was, of course, a foolish mistake, as this removed from the overwhelming attack that would have been needed to clear the Atlantic of NA and SA ships. Omnicide was spectating and I think it was he that noted at the end of the game that you pretty much have to give up the north atlantic if Russia decides to rush down. Just keep a ship or two there to keep them busy long enough for the Atlantic to be clear so that the subs can fire. Russia shouldn't be able to get there in time.

(In spirit of the self-bashing :P ) I really am a mediocre player, so I won't claim that my failed attemt at the SuiSilos last night was not only caused by my inability to effectively manouver my navy, and sufficiently protect my launching subs, but I would still say that the only real risk with this strategy is exactly this: Betting on that you can clear the Atlantic and launch with most of those subs before anyone gets to you.

The result of this 6 player game, was that I ended up in last place, with about 0 population left :) But still on a positive score, 35 I think, and only about 40 from the guy that won. So even though my subs failed miserably, and my bombers did a whole lot of nothing in terms of hitting cities, the silos alone - firing 2 or 3 missiles each - managed to rack up enough points for me to get a decent score and that is pretty damn good in itself.

-NRG
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Postby Pater » Tue Jul 31, 2007 10:18 am

nrgizer wrote:The result of this 6 player game, was that I ended up in last place, with about 0 population left :) But still on a positive score, 35 I think, and only about 40 from the guy that won. So even though my subs failed miserably, and my bombers did a whole lot of nothing in terms of hitting cities, the silos alone - firing 2 or 3 missiles each - managed to rack up enough points for me to get a decent score and that is pretty damn good in itself.

-NRG


Like I pointed out earlier, succeeding at just several or even one of many separate 'high risk - high gain' attack plans can prove good results.

Also like I argued in an earlier thread, a strong strategy leaves room for tactical screw-ups, but not the other way around. You ended up just 40 points behind the leader.

EDIT: I want to say that Im quite surprised it took even this long for the majority of people to understand that silo grouping is often the wrong move in 6 player, and defending is losing. I blame myself for consciously refraining from and fighting the urge to argue these points on forums :P
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Postby hi there (name sux) » Tue Jul 31, 2007 10:51 am

Explain to us, Pater. From my understanding, people are still grouping the silos, even with this strategy. Also, I group my silos more for the reason of them defending themselves, not defending my cities (though I don't usually sacrifice my whole territory).
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Postby Pater » Tue Jul 31, 2007 11:54 am

hi there (name sux) wrote:Explain to us, Pater. From my understanding, people are still grouping the silos, even with this strategy. Also, I group my silos more for the reason of them defending themselves, not defending my cities (though I don't usually sacrifice my whole territory).


What exactly did you want explained?

By silo grouping (maybe badly expressed) I actually meant grouping the silos tightly outside radar range.

My explanation is the kills/nuke ratio. Contemplate it in both situations. [EDIT: the kills/nuke is for every nuke given to you, not only the ones launched]

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