I decided to test just what order determines what location the ship will have. After some testing I have found it to be thus:
As you can see, the top box places the unit in the "12 o'clock" posistion, the second box places the unit in the "6 o'clock" posistion, and so on. Why is this important you might ask? Many complain that a mixed fleet puts your carriers on the front line. Many however find managing small fleets to much effort, or too much headache. This guide is meant ot help them create larger fleets, with out as great of a risk to their carriers, designed for a specific purpose.
For example, say a the EU wishes to blockade the strait from sub incursion, while having their main fleet else where. By placing the battle ships in the number 2, 4, and 6 slots, with carriers in the number 1, 5, and 3 slot they can use this fleet:
This allows a battleship front line, with carrier bac up for sub and air protection.
These fleets would probably be most benaficial in 1 v 1 games where you are reasonably certain from which direction the enemy will come, or for defending certain areas.
I hope this guide is helpful, and if people wish, I can continue this type of thing for each of the otehr fleet amounts (ie 5 ship fleets, 4 ship fleets, etc).






