I've found out a new way to spy on enemies. After this I strongly advise not to let spectators joining the game. One person joins as a player while the other one - as a spectator. Spectator sees every unit so he passes the information to the player somehow (telephone, ICQ or something else). This way player receives an advantage over his opponents since he knows everything about their forces, silos locations and other things.
So when hosting a server - set spectators number to zero to avoid this.
Spectators suck
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- Gen. Ripper
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