Missile Arc map

In-depth tactical discussion on how to lose the least

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Kuth
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Missile Arc map

Postby Kuth » Tue Oct 10, 2006 6:30 am

Someday I hope to compile a series of maps which illustrate the possible arcs from various continents attacking other continents.

That way, you should know who to ally with?

This a good idea Y/n?
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Postby wattro » Tue Oct 10, 2006 7:28 am

sure, it'd be good for newbs... most of us know the arcs and it also has a lot to do with where you place silos.

a mod that shows trajectory before launch would be even cooler =)
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Postby LordSturm » Tue Oct 10, 2006 7:45 am

Indeed, you can literally launch from any spot on the map, at any spot on the map...

So an arc's map, would simply be a big dotted page. :P
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Hegemon Hog
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Postby Hegemon Hog » Tue Oct 10, 2006 8:25 am

I like this idea. I'll give a cookie to anyone who creates it. Free Cookie!
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grim
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Postby grim » Tue Oct 10, 2006 8:27 am

Perhaps a series of images showing an arc from each point on a N pixel grid (e.g. every 20 pixels or so), to a given major city (London, Cairo, Tokyo, Moscow, etc...)? They'd hopefully bunch up and keep the lines visible.
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Postby dries » Tue Oct 10, 2006 11:13 am

after a few hours of defcon, you'll know (more or less) what trajectory your nukes follow

and as mentioned before, there are ALOT of possible launch positions, so it would make quite a messy map
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Postby Hegemon Hog » Tue Oct 10, 2006 9:14 pm

Well, it could be split into a few maps...
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Kuth
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Postby Kuth » Wed Oct 11, 2006 3:41 am

I've been playing since launch day and not even I know every single trajectory.

The map would select something like three points in each country targeting one other continent to show just how far of an arc a missile could create from the closest, centermost, and furthest spot on the map.

Certainly we wouldn't have it ingame, and we wouldn't plot out EVERY point, but it would be akin to something found in a strategy guide... or in SAC HQ...
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Postby Blam » Wed Oct 11, 2006 5:19 am

maybe something like this?

Image
Last edited by Blam on Wed Oct 11, 2006 9:41 am, edited 1 time in total.
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Postby hellcatv » Wed Oct 11, 2006 9:22 am

this sounds like the inverse problem of a flow map
http://graphics.stanford.edu/papers/flow_map_layout/

wanting to know the path from a to b for all sets of a and b
(rather than the width of that path)
could be an interesting viz problem
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Postby Krytoss » Wed Oct 11, 2006 10:57 am

all id like is time-to-target so its easier to co-ordinate attacks. not sure how useful an arc map would be
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Postby Hegemon Hog » Wed Oct 11, 2006 12:34 pm

Jiminy Cricket! That's awesome Blam!
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Postby Daxx » Wed Oct 11, 2006 3:25 pm

What might be fun to play with would be a DEFCON map where you click two points and it shows you the arc (the way DEFCON computes it) between them.
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Postby Nukepooch » Wed Oct 11, 2006 4:22 pm

Worth looking into for alliances.

Example: North America is a good ally for South America against the Soviets because all the Soviets ICBMs pass over N. America (when they get shot down) on their way to S. America.
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Kuth
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Postby Kuth » Wed Oct 11, 2006 4:53 pm

Nuke, that's one of the reasons why I thought this would be useful

Blam: Close to what I'm talking about. There are areas in other countries that are a bit hard to reach (Say, Asia minor) that maybe I would have targeted. Otherwise spot on.

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