Krytoss wrote:Amadeus wrote:Town = Population divided by 2 at each strike
not sure if this is how it works. pretty sure i wiped New York off the map the other day, down to 0 population
As stated above, it is a rounding error. The population of a city is I/(2^n), where I is the initial population and n is the number of nukes that have hit it. lim(I/2^n)(x->infinity) = 0 -- the more nukes you drop on a city, the closer the population will get to zero. If you dropped an infinite number of nukes, it would get to zero. However, for all practical purposes, the population is shown as zero when it gets below (say) 50,000 . It doesn't take too many nukes to get it there, even for a large city. For example, let us assume a city with 32 million people (bigger than any city on the map):
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0 nukes = 32 mil
1 nuke = 16 mil
2 nukes = 8 mil
3 nukes = 4 mil
4 nukes = 2 mil
5 nukes = 1 mil
6 nukes = 0.5 mil
7 nukes = 0.25 mil
8 nukes = 0.125 mil
9 nukes = 0.0625 mil
10 nukes = 0.03125 mil (below the threshold of display == 0)
Basically, even the biggest city in the game would be reduced to a displayed population of zero with 10 nukes. Given that you start out with more than a hundred nukes, you could reduce several cities to that level.
xander