It has it's advantages and its disadvantages...
Advantages:
- You can designate ALL your nukes and only around 10 will be airborne before u change speeds.
- You can plan like its all slow motion. ( Like it should be.
- You can THINK! ( Things go by too fast in 3 and 4... )
- You can surface all your subs and set targets, because subs fire rapidly.
- You can designate single fighters incoming nukes. ( A bug? )
- You can change the course of outgoing bombers and set new targets if needed.
- You can safely disable silo's that are firing and set new targets. ( Safe a few more nukes. )
- You can disable ALL your nukes directed toward your allies. ( Just in case you decide not to defect.
- Micromanagement can be achieved, which is crucial to turning the tides in tight matches.
Disadvantages:
- Your friends will fall asleep and claim you never really fairly won as they were sleeping the whole time.
- Your friends might realize what you are doing and set their request speed to 1 and plan.
- Your friends THEN get all the above advantages. ( Provided they read this post. ^_^ )
- Your friends might no longer be friends.
Generally, real time is also far more ethical than pause ( hence the no pause by default. ) it allows everyone to continue planning and assessing their situation, and even if you never return, the game will go by slowly.
Office mode sounds so cool now.





