Droven101 wrote:I dont understand this "use fighters to draw AA fire from Nukes" stuff. Silos have AI priorities set (as far as ive seen): they'll stop attacking a fighter or bomber in lou of a nuke in flight nearby. Sending a fighter shield may help to defend your bombers on their way in, but after a nuke appears, ALL silos stop what they're doing and attack the nuke. Has noone else seen this?
Yeah this does happen, I still send in fighters during my nuking spree to shoot down their fighters and so that they can scout unopposed if I know that I haven't yet found some crucial structures.

