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Posted: Mon Jan 01, 2007 11:51 pm
by 1SQ
The BLAST effects hit the city since DEFCON doesnt give RADIATION casaulties.right?

Posted: Mon Jun 11, 2007 12:34 pm
by NoSpI
the only time i've gotten collateral damage is if i bombed a city when my carriers were very close to it, so that say the 2nd bomber to get close would be hit by the explosion of the first bomb.

i got this from http://www.google.com.au/search?q=define%3Acollateral

Collateral is a type of property which has been caused secondary damage by an indirect attack.

Posted: Mon Jun 11, 2007 3:29 pm
by xander
Collateral damage, in Defcon, is damage that you do to your own or your allies' cities. Period. This can mean dropping a nuke on them, or dropping a fighter on them.

xander

Posted: Sat Oct 15, 2011 1:35 pm
by Coach
There is a demo 1on1 game printscreen.
It was classical flawless victory - enemy nukes don't even reach my territory (all 3 launched by CPU :) ) and i burn all cities to the ground (0.0m).

http://imageshack.us/photo/my-images/68 ... 16all.png/

Code: Select all

Stats:  Kills  Deaths Collateral Survivors Nukes Score
Me:     98,2   0,0     0,0       100m      13      196
CPU:    0,0    99,1    0,9       0,9       ?       -100


Why Collateral = Survivors when i killed everything what can be killed?

Posted: Sat Oct 15, 2011 2:37 pm
by bert_the_turtle
Rounding errors. Every nuke halves the population of the city it hits, and the game stops bothering to show you any are left if the population goes below 50000 people. Multiply that by, what, 25 cities, and you easily get 1M survivors. You'll need better bookkeeping to distribute your nukes better over all cities if you want to lower that.