A petition to Nerf Europe

In-depth tactical discussion on how to lose the least

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A petition to Nerf Europe

Postby Visible » Sat Sep 30, 2006 5:42 pm

Europe has one very distinct advantage over the other territories.
The redundancy of it's radar systems.

Each of the other territories are forced to spread out their radar facilities, making it possible to create windows into the area. Europe, on the other hand, is every bit as impenetrable with three standing radar sites as it is with seven.

I propose that the number of Western Europe's radar sites be lowered to five. Five radar sites should be more than enough to cover the territory, and probably still allow for plenty of overlap...
but disabling two or three of the sites would actually lower Europe's defensive capability.
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Postby Pyrostasis » Sat Sep 30, 2006 5:47 pm

... but they are also limited by their size. They have a difficult time scouting out areas further than them, and they have two incredibly close enemys to worry about. Europe doesnt seem to be an issue with me, I have won and lost with europe...
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Postby Mas Tnega » Sat Sep 30, 2006 6:01 pm

They're a victim in the right light.
1. You can find everything if you hurl a load of fighters at it. So many scouts, so little land.
2. You know you might as well go for those silos first and ignore the radar.
3. There are places where you can hit any part of the territory with submarines.

Those are some pretty big weaknesses if you can exploit them.
Last edited by Mas Tnega on Sat Sep 30, 2006 7:12 pm, edited 1 time in total.
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Postby InfectedZero » Sat Sep 30, 2006 6:58 pm

Naval units are the key to penetrating Europes defenses. I have nuked E. plenty of times without trouble, you just need the right strats.
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Postby Pyrostasis » Sat Sep 30, 2006 7:03 pm

yeah all territories have their strengths and weaknesses.
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Postby martin » Sat Sep 30, 2006 8:12 pm

I suggest you all do a forum search for Martins turtle, it became somewhat infamous during beta testing
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Postby dishwasherlove » Sun Oct 01, 2006 3:48 am

Just adding my 2 cents.

I don't feel Europe has an unfair advantage. I have pillaged Europe time and again from Africa with no naval support.
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Postby shinygerbil » Sun Oct 01, 2006 3:55 am

I just played a game as Europe, I found it slightly easier than normal, although that may have just been they way the placeent turned out. Anyway, near the end, a rain of death came down upon me, and the chatbox was filled with things like "hah, we all saved some nukes for europe!"

I still won, but only just. ;P
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Postby InfectedZero » Sun Oct 01, 2006 3:55 am

dishwasherlove wrote:Just adding my 2 cents.

I don't feel Europe has an unfair advantage. I have pillaged Europe time and again from Africa with no naval support.

Sure they didnt suck?
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Postby Connatic » Tue Oct 03, 2006 4:31 am

Every territory has it's obvious strengths and weaknesses because of where it is and how big it is. Not to mention they way these atribiutes promote and affect the creation of alliances which add even more layers of complexity and balance. People have also complained about the problem South East Asia has with nuking anyone seeing how their nukes almost always have to travel over Russia before they hit anything. Kinda forces you to either attack russia first or make an allaince...but that of course only involes the ICBMs, you still have bombers and subs with nukes

Bottem line is...lets wait more than 3 days to call for nerfs guys. There are so many layers of dept here we don't know what was intended for balance or not. Lets play some more and find out. If after a month or three we find that Europe never loses, then will talk.
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Postby TheHappyFriar » Tue Oct 03, 2006 1:25 pm

isn't the about face on europe amazing? Before release, it was "Scrap it, it's unfair to have such a small area compared to the others: not as much room to place units."

Then, on release, the only difference in the argument is that "not as much room to place units so they defend easily".

Obiviously, we don't know squat about playing this game until a few months after release. :)
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Postby kneecaps » Tue Oct 03, 2006 3:20 pm

The common theme i'm seeing is that a certain element of players are always looking to make every team/country/side totally balanced.

This isn't a game of balance, its a game of trade offs...every country, structure and unit has its pros and cons..meaning trade offs. This is a concept thats not seen (or emphasised) in gaming today.

We need less 'knee jerk' 'LETS CHANGE THIS!' calls!
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Postby Bas » Tue Oct 03, 2006 3:40 pm

RELOCATE EUROPE TO THE ANTARCTIC
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Postby NHJ BV » Tue Oct 03, 2006 3:49 pm

Just play with random territories every time and enjoy the times you get to play a territory that is somewhat easier than others.
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Postby Lionel Mandrake » Tue Oct 03, 2006 3:52 pm

I think Europe is perfectly fine the way it is, frankly. Any tiny advantage of improved defence (and trust me, missiles launched from North America or submarines north of Russia are devastating to Europe!) is nullified by the fact that Europe has a very disadvantageous position in naval terms - and will have great trouble carrying out strikes to anywhere except the immediately neighbouring parts of Africa, Russia, and Asia.

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