A petition to Nerf Europe
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A petition to Nerf Europe
Europe has one very distinct advantage over the other territories.
The redundancy of it's radar systems.
Each of the other territories are forced to spread out their radar facilities, making it possible to create windows into the area. Europe, on the other hand, is every bit as impenetrable with three standing radar sites as it is with seven.
I propose that the number of Western Europe's radar sites be lowered to five. Five radar sites should be more than enough to cover the territory, and probably still allow for plenty of overlap...
but disabling two or three of the sites would actually lower Europe's defensive capability.
The redundancy of it's radar systems.
Each of the other territories are forced to spread out their radar facilities, making it possible to create windows into the area. Europe, on the other hand, is every bit as impenetrable with three standing radar sites as it is with seven.
I propose that the number of Western Europe's radar sites be lowered to five. Five radar sites should be more than enough to cover the territory, and probably still allow for plenty of overlap...
but disabling two or three of the sites would actually lower Europe's defensive capability.
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Pyrostasis
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They're a victim in the right light.
1. You can find everything if you hurl a load of fighters at it. So many scouts, so little land.
2. You know you might as well go for those silos first and ignore the radar.
3. There are places where you can hit any part of the territory with submarines.
Those are some pretty big weaknesses if you can exploit them.
1. You can find everything if you hurl a load of fighters at it. So many scouts, so little land.
2. You know you might as well go for those silos first and ignore the radar.
3. There are places where you can hit any part of the territory with submarines.
Those are some pretty big weaknesses if you can exploit them.
Last edited by Mas Tnega on Sat Sep 30, 2006 7:12 pm, edited 1 time in total.
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InfectedZero
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Pyrostasis
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dishwasherlove
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- shinygerbil
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I just played a game as Europe, I found it slightly easier than normal, although that may have just been they way the placeent turned out. Anyway, near the end, a rain of death came down upon me, and the chatbox was filled with things like "hah, we all saved some nukes for europe!"
I still won, but only just. ;P
I still won, but only just. ;P
Here is my signature. Make of it what you will.

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InfectedZero
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Every territory has it's obvious strengths and weaknesses because of where it is and how big it is. Not to mention they way these atribiutes promote and affect the creation of alliances which add even more layers of complexity and balance. People have also complained about the problem South East Asia has with nuking anyone seeing how their nukes almost always have to travel over Russia before they hit anything. Kinda forces you to either attack russia first or make an allaince...but that of course only involes the ICBMs, you still have bombers and subs with nukes
Bottem line is...lets wait more than 3 days to call for nerfs guys. There are so many layers of dept here we don't know what was intended for balance or not. Lets play some more and find out. If after a month or three we find that Europe never loses, then will talk.
Bottem line is...lets wait more than 3 days to call for nerfs guys. There are so many layers of dept here we don't know what was intended for balance or not. Lets play some more and find out. If after a month or three we find that Europe never loses, then will talk.
- TheHappyFriar
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isn't the about face on europe amazing? Before release, it was "Scrap it, it's unfair to have such a small area compared to the others: not as much room to place units."
Then, on release, the only difference in the argument is that "not as much room to place units so they defend easily".
Obiviously, we don't know squat about playing this game until a few months after release.
Then, on release, the only difference in the argument is that "not as much room to place units so they defend easily".
Obiviously, we don't know squat about playing this game until a few months after release.
The common theme i'm seeing is that a certain element of players are always looking to make every team/country/side totally balanced.
This isn't a game of balance, its a game of trade offs...every country, structure and unit has its pros and cons..meaning trade offs. This is a concept thats not seen (or emphasised) in gaming today.
We need less 'knee jerk' 'LETS CHANGE THIS!' calls!
This isn't a game of balance, its a game of trade offs...every country, structure and unit has its pros and cons..meaning trade offs. This is a concept thats not seen (or emphasised) in gaming today.
We need less 'knee jerk' 'LETS CHANGE THIS!' calls!
- Lionel Mandrake
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I think Europe is perfectly fine the way it is, frankly. Any tiny advantage of improved defence (and trust me, missiles launched from North America or submarines north of Russia are devastating to Europe!) is nullified by the fact that Europe has a very disadvantageous position in naval terms - and will have great trouble carrying out strikes to anywhere except the immediately neighbouring parts of Africa, Russia, and Asia.
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