SysRq wrote:Can you try your best translation of the memory allocation error, or paste in in german in hopes someone can do a usable translation.
If he do, I could translate it.
Moderators: jelco, bert_the_turtle, Rkiver, frenchfrog, JamesL
Code: Select all
===============================================
NEW GAME 7:56, 1/10/2006
===============================================
Version : 1.49TRYA
RELEASE
Linux Build
Version 1.49TRYA (RELEASE)
Compiled on Sep 30 2006 at 18:22:13
(code-C)(code-M)(code-T)
Loading uplink options from /home/eric/.uplink/options...success
Successfully loaded data archive sounds.dat
Successfully loaded data archive patch.dat
Successfully loaded data archive patch2.dat
Uplink has been forced to Abort
===============================
Message : Could not initialize SDL: Unable to open a console terminal.
Location : app/opengl.cpp, line 93
============== B E G I N C O R E D U M P =================
retAddress = 0x804da4f
retAddress = 0x80523eb
retAddress = 0x810f231
retAddress = 0x810f2ec
retAddress = 0xb7aa575c
retAddress = 0x804d661
============== E N D C O R E D U M P =====================
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.
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= =
= U P L I N K =
= =
= Version 1.49TRYA =
= - R E L E A S E - =
= =
=============================
Version 1.49TRYA (RELEASE)
Compiled on Sep 30 2006 at 18:22:13
(code-C)(code-M)(code-T)
./uplink: line 44: 20604 Speicherzugriffsfehler $here/lib/uplink.bin.x86
mkylman wrote:Xan wrote:Say french are u thinking about making a some kind of a porting program so the user wont lose thier saves?
Ditto.
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/usr/local/games/uplink
GNU gdb 6.4
...
This GDB was configured as "i686-pc-linux-gnu"...(no debugging symbols found)
Using host libthread_db library "/lib/libthread_db.so.1".
(gdb) run
Starting program: /usr/local/games/uplink/lib/uplink.bin.x86
(no debugging symbols found)
(no debugging symbols found)
(no debugging symbols found)
(no debugging symbols found)
[Thread debugging using libthread_db enabled]
[New Thread -1490958640 (LWP 8220)]
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= =
= U P L I N K =
= =
= Version 1.49TRYA =
= - R E L E A S E - =
= =
=============================
Version 1.49TRYA (RELEASE)
Compiled on Sep 30 2006 at 18:22:13
(code-C)(code-M)(code-T)
Program received signal SIGSEGV, Segmentation fault.
[Switching to Thread -1490958640 (LWP 8220)]
0x080523fc in ?? ()
(gdb)
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(gdb) bt
#0 0x080523fc in ?? ()
#1 0x0810f231 in ?? ()
#2 0x0810f2ec in ?? ()
#3 0xa7b878bb in __libc_start_main () from /lib/libc.so.6
(gdb)
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===============================================
NEW GAME 23:42, 1/10/2006
===============================================
Version : 1.49TRYA
RELEASE
Linux Build
Version 1.49TRYA (RELEASE)
Compiled on Sep 30 2006 at 18:22:13
(code-C)(code-M)(code-T)
Loading uplink options from /root/.uplink/options...success
Successfully loaded data archive data.dat
Successfully loaded data archive graphics.dat
Successfully loaded data archive loading.dat
Successfully loaded data archive sounds.dat
Successfully loaded data archive music.dat
Successfully loaded data archive fonts.dat
Successfully loaded data archive patch.dat
Successfully loaded data archive patch2.dat
Warning, difference in depth between the video mode requested 32 and the closest available 16 for width: 1024, height:768, flags:-2147483646
Uplink has been forced to Abort
===============================
Message : Could not initialize SDL Video: OpenGL not available.
Location : app/opengl.cpp, line 111
============== B E G I N C O R E D U M P =================
retAddress = 0x804da4f
retAddress = 0x8052501
retAddress = 0x810f231
retAddress = 0x810f2ec
retAddress = 0xb7ba987c
retAddress = 0x804d661
============== E N D C O R E D U M P =====================
Kinping wrote:Does this mean I have a problem with OpenGL? But all other gl things work... Darwinia, screensavers... And I have installed the right drivers for my video card (It's an ATI 9800Pro)
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