Now, i am by no means the best programmer, but for a little while now ive been building up the interface, and a basic server, adding a little at the time, at the moment i have all components of the interface fully designed and workin, the server and client communication working (basically) , by no means is this 'playable', but it could quite possibly become that way given some effort and time .
At the moment all it is is a few files, and a server, the server is quite basic for now, but the login and user system is working, along with aligning you to one of two 'corporations' buying new programs, and other things.
Most of what i have left to do is server code (which is 80% of the whole project in the first place) I was going to keep this quiet untill it was close to ready so as not to build up anyones hopes but have decided that , although it is currently not ready for input, everyones wants and needs will be important to this project
I have yet to name this , so your first bit of input could be a name, now remembering that i do not want to infringe any copyrights and have been working hard so as not to do this in what little i have done.
By the way, i will try and keep everyone up to date on this and try to continue to respond on this board in this topic as much as possible so as to keep everyone up to date on it, this is also important so that if this project does die, like so many others, you guys will not be left wondering whether it is actually dead, you will find your definitive answers here..
I will also Add to the bottom of this post a basic F.A.Q which i will update when new questions appear and a progress report
Basic info about myself: My name is Matt
Im from Australia
Im 20 years old.
F.A.Q
Q: What language is it based in?
A: Well, stupidly enough, VB.NET .. i know this is a silly language to do it in, but it made some sense to me at the start point, now im kinda not knowing why i chose it....
Q: How much time do you spend on this?
A: Well, depending on how much work i have, as i do work shift it kinda bumps me around alot, and i cannot work on it at work. I would say i put about 4-7 hours work on it a week.
------Client------
Interfaces, Menus, Windows - 85%
Client -> server communications- 35%
Game Functions - 5% - Like connecting , actually doing missions
Storyline / Missions to do - 0%
-----Server-----
Accounts (Storage System) - 90% -May need redesign
Record Keeping - 10% -What a player HAS
Server DB 90% - Database of all ingame servers
Game Functions - 10% - Allowing user connections to servers
-----Other Random stuff that might be needed----
Web Site - 0% - Non Existent (will be the last thing i do, when i finish client and server i will just put a link up to dl the client untill i have time to make a website)
Server to run server program - 0% - Once i finish the game i will need to run it on a server somewhere, i may use my own server, depending.
-----Update: 10th of Jan
This week i redesigned servers accounts DB, it may not mean much to you guys, but the new way of referencing makes mission writing, item designing and adding much simpler , and hence improves the speed at which i can get a working alpha/beta out
Progress Report above , Updated
-----Update: 17th of Jan
Ok guys, slow week, did minor work on server, plus tested some client side spawning of windows, filling windows (including connection/worldmap window)





