Security..

Ideas for future addons and sequels

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K98thedestroyer
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Postby K98thedestroyer » Thu Mar 25, 2004 3:20 pm

more to security..
An Auto-Nuke that can be enabled/disabled
When en. if it's red at motion device. Then display timer on the whole screen and count 3...2...1... then auto-nuke it. Must have nuke and sensor, does not require a slot.

Turret that kills anyone tthat can be identified as fed.agents but downside is you'll get a criminal like 'murdering' for each corpse so beware...

Guards, hire guards to keep feds off longer before they reaches you. Two types, a 'keep-out' guard that makes it longer in red before arresting. And a 'killer' that kills any fed, but you'll got a criminal like a turret. Does not use a slot, monthly salary.
dunetrooper
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Postby dunetrooper » Fri Apr 02, 2004 4:16 pm

Question:

1.  Who is going to come up with these so they work,
2.  When will they be made,
3.  Why did you come up with this in the first place.
I wasn't here.

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