Hahaha add IPv6 to the game :)

Ideas for future addons and sequels

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Hack3r
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Postby Hack3r » Fri Jan 23, 2004 3:37 am

Make IPv6 ip addresses or make them all real - IPv4 don't go over 255.255.255.255 its not realistic nor is it if you have a 0 in between.

Make proxy address for gateways, make Vhosts, hmm what else... make crackable web pages, take names of free unix os'es and place them in the console or when u log on it should say somethin like FreeBSD 1.3 running on this system .... many ideas, if we would take ideas from all the forum we would be able to make a 700meg game lol.

give me feedback and new ideas
After all what I would do with this game is make it free but im sure the owner wouldn like that now would he...
this is a cool game, if everybody would come up with ideas and join all those ideas together we would have a even better game.
Darksun
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Postby Darksun » Fri Jan 23, 2004 10:04 am

The game was made to be unrealistic. The IP addresses used were so there wouldn't be conflict with real life addresses - it could happen

And can you really be arsed typing in IPv6 addys?
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Postby coolsi » Wed Jan 28, 2004 3:38 pm

Quote: from Hack3r on 2:37 am on Jan. 23, 2004[br]its not realistic nor is it if you have a 0 in between.

127.0.0.1?
192.168.0.1?

Hmm...I think they are realistic =/
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Miah
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Postby Miah » Wed Jan 28, 2004 8:17 pm

127.x.x.x is not used in WAN senarios, so no external machine would start with it

192.168.0.1 is a private address, but i see where you're getting at...
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Postby DaveAlbion » Thu Feb 05, 2004 6:01 pm

I think IPv6 would be cool,

I think that the addresses should be kept to standards unlike this address from one of my games 721.762.677.478
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Postby ReflectingGod » Fri Feb 06, 2004 7:51 am

The problem with using "real" IPv4 or even v6 addresses is that if Introversion put an address in the game, and some idiot thought "Hmm, I wonder what happens if I hack it in real life..." is that IV would have a major lawsuit on their hands. Not to be recommended.

By keeping things "made-up", they distance the game from the real world to prevent this sort of scenario occuring.
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Postby Spectere_uplink » Fri Feb 06, 2004 7:54 am

Why does it matter?  It's only a game, and a highly unrealistic one at that.

IPv4 don't go over 255.255.255.255 its not realistic nor is it if you have a 0 in between.

IP addresses can have 0's in them, as long as the host field doesn't wind up being 0.

I.E. 201.0.3.5 would be legal, but 192.168.1.0 would not be.

That's heavily dependant on what class of IP addresses you're using and your subnet mask as well.  For instance, 23.164.232.128 can be invalid (i.e. if it had a subnet mask of 255.255.255.128), and 143.2.4.0 can be valid (class B address, subnet mask 255.255.0.0).

In addition to a host field of zero being bad (since it represents the network), a host field with all bits on (like 192.168.1.255) is also an invalid address for a computer.  If all host bits are on the message is sent as a broadcast message (any system on that particular network can pick it up).

'Kay, that was definitely a tangent... :biggrin:  If some parts of that don't make sense, I blame sleep deprivision.
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Postby Agent HacKan » Fri Feb 06, 2004 8:38 am

here is an enormous coincidence, my real IP is 127.0.0.1
!!!
can you imagine how amazed was i when i run the game for the first time?
and i was connected to internet, so at the beginning i taught it was real!
a few minutes later i realized that it wasn't


(Edited by Agent HacKan at 4:39 am on Feb. 6, 2004)
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Jackmn
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Postby Jackmn » Fri Feb 06, 2004 8:28 pm

You're either trying to be funny, or you're a complete and utter dolt.

(Edited by Jackmn at 7:28 pm on Feb. 6, 2004)
ReflectingGod
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Postby ReflectingGod » Sat Feb 07, 2004 7:38 am

I am thinking the second option there, Jackmn....

What an ass....

(Edited by ReflectingGod at 2:39 pm on Feb. 7, 2004)
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Postby Linker » Sat Feb 07, 2004 1:48 pm

Which one? Agent HacKan or Hack3r? I'm thinking both. Real IP Addresses would definately make a problem in the game.

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Spectere_uplink
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Postby Spectere_uplink » Sat Feb 07, 2004 10:49 pm

Quote: from Agent HacKan on 2:38 am on Feb. 6, 2004[br]here is an enormous coincidence, my real IP is 127.0.0.1
!!!

EVERYONE's IP address is 127.0.0.1.  That IP is a loopback address which will always point to your own computer.
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Postby Stewsburntmonkey » Sat Feb 07, 2004 10:59 pm

No thats not your IP.  If I was on someone elses computer and I typed that in I would not get my computer I would get there's.  It is the loopback IP though and is the localhost.  :)

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