This really proves you don't need a 3d environment to create an immersive and interesting game. Kind of like in the old times
but I'm missing one ancient, but still major aspect of hacking nowadays: the trojan horse.
Unlike in real life, all of the hacking in the game involves the real "login screen". But that's only a detail, not really important
Beyond that it would be nice (and bring more variation in the game) if it was possible to upload a trojan horse program, for example to keylog/steal security codes of people using the hacked computer. (or do the same thing for routed connections), or to log in untraced
This would really add to the spectrum of software available in the game, I found that part a bit boring, we need more useful and possibly useless programs
And I'd like a kind of technology timeline in the game. You know, like in the space strategy games. Not all hard- and software should be available right from the beginning. (this also creates interesting possibilities for storylines..)


