i just bought the steam version to support some linux games
Sadly i cant change the resolution, going to options set the resolution and restart the game has no effect.
When i start the game i always have to create a new agent and then exit to main menu so i can load my existing once.
Maybe the resolution problem has something to do with dualscreen setup and/or old SDL version the game is compiled with.
Anyway thanks for this game, i already had years of fun with it and it would be nice to play it for some more times
Thanks and greetings
Sebastian
Code: Select all
===============================================
NEW GAME 10:38, 19/3/2015
===============================================
Version : 1.6
RELEASE
Linux Build
Version 1.6 (RELEASE)
Compiled on Oct 3 2011 at 12:32:14
Path : ../../../uplink/
Loading uplink options from /home/user/.uplink/options...success
=====DEBUGGING INFORMATION ENABLED=====
Loading application data
Successfully loaded data archive data.dat
Successfully loaded data archive graphics.dat
Successfully loaded data archive loading.dat
Successfully loaded data archive sounds.dat
Successfully loaded data archive music.dat
Successfully loaded data archive fonts.dat
Successfully loaded data archive patch.dat
Successfully loaded data archive patch2.dat
Successfully loaded data archive patch3.dat
Finished loading application data
Init_Game called...creating game object
Finished with Init_Game
Saving uplink options to /home/user/.uplink/options...success
Initialising SDL...done
SDL is now opening a 1024x768 window in 32 depth ...done
SDL is now changing the window caption and diverse settings ...done
Initialising OpenGL...
Finished initialising OpenGL.
Now registering callback functions...done
Saving uplink options to /home/user/.uplink/options...success
Init_Fonts called...setting up system fonts
Registering fonts...done
Loading system fonts into memory...
done
Unregistering fonts...done
Finished with Init_Fonts
Init_Sound called...setting up sound system
Compiled with SDL_mixer version: 1.2.11
Running with SDL_mixer version: 1.2.11
Finished with Init_Sound
Init_Music called...loading modules
Finished with Init_Music
Creating main menu.
====== END OF DEBUGGING INFORMATION ====
Loading LAN from data/lans/sample.txt...done
Saving profile to /home/user/.uplink/2.tmp...success. Moving profile to /home/user/.uplink/2.usr...success
Loading profile from /home/user/.uplink/1.usr...HUDInterface::HighlightToolbarButton, invalid button : hud_mission 0
success
Loading LAN from data/lans/sample.txt...[Already Loaded]
Saving profile to /home/user/.uplink/1.tmp...success. Moving profile to /home/user/.uplink/1.usr...success
Using gathered resolutions.
X Error of failed request: BadWindow (invalid Window parameter)
Major opcode of failed request: 4 (X_DestroyWindow)
Resource id in failed request: 0x480000f
Serial number of failed request: 205
Current serial number in output stream: 208