Steam Uplink Save "Failed to load user profile"
Posted: Sun Dec 30, 2012 9:47 am
I've had uplink for quite a while on steam, and I really enjoy the game. It has one drawback: my saves are never written to the saves folder. When attempting to load a save, it says "Failed to load user profile. Save version is []. Required version is between [SAVE56] and" and the rest gets cut off the screen
. I'm running Win7 64bit on Uplink Version STEAM 1.55. I'm at a bit of a loss here. I don't know if anyone still gets on here, but I would GREATLY appreciate some help. Sorry if the answer is incredibly obvious. Here's a snippet of a quick agent create/save log if needed:
Code: Select all
Loading LAN from data/lans/sample.txt...done
Saving profile to C:\Program Files (x86)\Steam\steamapps\common\Uplink\users/asdf.tmp...success. Moving profile to C:\Program Files (x86)\Steam\steamapps\common\Uplink\users/asdf.usr...failed
App::SaveGame, Failed to copy user profile from C:\Program Files (x86)\Steam\steamapps\common\Uplink\users/asdf.tmp to C:\Program Files (x86)\Steam\steamapps\common\Uplink\users/asdf.usr
Loading profile from C:\Program Files (x86)\Steam\steamapps\common\Uplink\users/asdf.usr...Print Abort: .\app\serialise.cpp ln 1022 : WARNING: FileReadDataInt, request read count is different then the readed count, request=1, readed=0, errno=2, .\game\game.cpp:260
App::LoadGame, Failed to load user profile
Loading profile from C:\Program Files (x86)\Steam\steamapps\common\Uplink\users/asdf.usr...Print Abort: .\app\serialise.cpp ln 1022 : WARNING: FileReadDataInt, request read count is different then the readed count, request=1, readed=0, errno=2, .\game\game.cpp:260
App::LoadGame, Failed to load user profile
Saving uplink options to C:\Program Files (x86)\Steam\steamapps\common\Uplink\users/options...success