An Uplink Assertion Failure has occured
=======================================
Condition : largemap
Location : C:\Development\Uplink\source\interface\localinterface\worldmap\worldmap_interface.cpp, line 639
============== B E G I N C O R E D U M P =================
retAddress = 004CCCD3
============== E N D C O R E D U M P =====================
Any ideas?
Just so you know, I had the large map running and bounce points active and was typing in IP's in IP_Lookup so i could connect to them on the big map when it crashed. No connection was active at this time.
Thanks.
(And I know one option is not to do what I was doing, so please offer alternate ideas and/or solutions)
During Revelations inital release and subsequent spreading..
Moderators: jelco, bert_the_turtle, Chris, Icepick, Rkiver, Punisher Bass
-
- level4
- Posts: 570
- Joined: Thu Jul 22, 2004 4:16 pm
Revelation Bug
While doing the final Arunmor mission (Stop Revelation), the game will crash repeatedly.
Solution: None. All you can do is keep loading your game and keep trying. You can avoid the crashes in Counterattack by never using the IP Lookup when you have the world map open.
I think that applies for the final ARC mission too.
While doing the final Arunmor mission (Stop Revelation), the game will crash repeatedly.
Solution: None. All you can do is keep loading your game and keep trying. You can avoid the crashes in Counterattack by never using the IP Lookup when you have the world map open.
I think that applies for the final ARC mission too.
Who is online
Users browsing this forum: No registered users and 30 guests