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1.31 Fatal Error (worldmap_interface.cpp, line639, 004CCD3)

Posted: Tue May 18, 2004 3:38 pm
by MegaJim
firstly let me express my awe at this game, it is an innovation and revolutionary and enjoy playing it immensely

unfortunately, the game crashes whilst i am trying to clean revelation from servers (when it has been released at large)

===============================================
NEW GAME 15:10, 18/5/2004
===============================================
Version : 1.31
RELEASE
Win32 Build
Version 1.31 (RELEASE)
Compiled on Sep 9 2002 at 16:53:38
(code-C)(code-M)(code-T)
Loading uplink options from P:\Program Files\Uplink\users/options...success

Successfully loaded data archive data.dat
Successfully loaded data archive graphics.dat
Successfully loaded data archive loading.dat
Successfully loaded data archive sounds.dat
Successfully loaded data archive music.dat
Successfully loaded data archive fonts.dat
Successfully loaded data archive patch.dat
Loading profile from P:\Program Files\Uplink\users/MegaJim.usr...success
Loading LAN from data/lans/sample.txt...[Already Loaded]
Saving profile to P:\Program Files\Uplink\users/MegaJim.usr...success
Saving profile to P:\Program Files\Uplink\users/MegaJim.usr...success
Saving profile to P:\Program Files\Uplink\users/MegaJim.usr...success
Saving profile to P:\Program Files\Uplink\users/MegaJim.usr...success
Saving profile to P:\Program Files\Uplink\users/MegaJim.usr...success
Saving profile to P:\Program Files\Uplink\users/MegaJim.usr...success

An Uplink Assertion Failure has occured
=======================================
Condition : largemap
Location : C:\Development\Uplink\source\interface\localinterface\worldmap\worldmap_interface.cpp, line 639
============== B E G I N C O R E D U M P =================
retAddress = 004CCCD3
============== E N D C O R E D U M P =====================


===============================================
NEW GAME 15:15, 18/5/2004
===============================================
Version : 1.31
RELEASE
Win32 Build
Version 1.31 (RELEASE)
Compiled on Sep 9 2002 at 16:53:38
(code-C)(code-M)(code-T)
Loading uplink options from P:\Program Files\Uplink\users/options...success

Successfully loaded data archive data.dat
Successfully loaded data archive graphics.dat
Successfully loaded data archive loading.dat
Successfully loaded data archive sounds.dat
Successfully loaded data archive music.dat
Successfully loaded data archive fonts.dat
Successfully loaded data archive patch.dat
Loading profile from P:\Program Files\Uplink\users/MegaJim.usr...success
Loading LAN from data/lans/sample.txt...[Already Loaded]
Saving profile to P:\Program Files\Uplink\users/MegaJim.usr...success
Saving profile to P:\Program Files\Uplink\users/MegaJim.usr...success
Saving profile to P:\Program Files\Uplink\users/MegaJim.usr...success
Saving profile to P:\Program Files\Uplink\users/MegaJim.usr...success
Saving profile to P:\Program Files\Uplink\users/MegaJim.usr...success
Saving profile to P:\Program Files\Uplink\users/MegaJim.usr...success
Saving profile to P:\Program Files\Uplink\users/MegaJim.usr...success

An Uplink Assertion Failure has occured
=======================================
Condition : largemap
Location : C:\Development\Uplink\source\interface\localinterface\worldmap\worldmap_interface.cpp, line 639
============== B E G I N C O R E D U M P =================
retAddress = 004CCCD3
============== E N D C O R E D U M P =====================

thankyou for taking the time to read this, any suggestions would be much appreciated.

to prevent any unnecessary posts, all my OS, drivers and so on are fully up to date

winxp home sp1
nvidia geforce 5900
lots of ram
intel chipset
running program windowed at 800x600 32bpp

it crashes whilst i am on the world map screen

Posted: Tue May 18, 2004 4:33 pm
by Corruptation
It is a known bug. I don't think there is any fix to it yet. Try not to open RevelationTracer and the worldmap at the same time.

Posted: Tue May 18, 2004 11:26 pm
by MegaJim
thankyou for your reply, much obliged sir