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dcrypt3r
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Wow!

Postby dcrypt3r » Fri Jun 01, 2007 6:08 pm

Hello all,

The last time I played Uplink is before LAN's where added so it has been a longggg time.
I just reloaded after what? . . . 5 almost 6 years? Well, a long time to be sure and I am loving it!
Wow!!!
Support is very good too! The 1.55 patch is great and Uplink is a great game and has not lost its fun factor at all for me.

I decided to create my own custom skin, I am being picky I know, but I have a few questions.

Colors in theme.txt are not used in the following:
o HUD Memory Banks - displays blue and red.
o HUD Financial - display AccNo/Bank/Balance in white text, grey background.
o InterNIC Admin/Logs - displays white text with dark blue faded to black background
o HUD CPU Usage - displayed in blue
o Voice Print Identification, etc. - Displayed as white or grey text
o Software programs example Log_Deleter, Trace_Tracker, Password_Breaker, File_Copier, etc. - Displays text as white and background as blue

Also, I am having a problem getting a different map to display. Apparently, no skin I have (Deus Ex, flames, etc.) will use its custom map. I've change my Options settings numerous times and it still doesn't work.

Can I (or someone?) fix the above? What would you recommend?

Again, I am being picky. I know that. This is a great game and I just wanted to customize it for my pleasure.
Last edited by dcrypt3r on Wed Jun 06, 2007 3:53 am, edited 1 time in total.
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frenchfrog
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Postby frenchfrog » Fri Jun 01, 2007 8:30 pm

Check patch3.dat for the new map (and thus the new filename to replace).
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dcrypt3r
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Postby dcrypt3r » Fri Jun 01, 2007 11:27 pm

frenchfrog wrote:Check patch3.dat for the new map (and thus the new filename to replace).
That got it. I didn't know the .dat files were readable. Thanks.

Any pointers on the rest of my questions? Anyone?
madsniper
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Postby madsniper » Sat Jun 02, 2007 8:50 pm

Well let me throw my 2 cents in about it. It looks very cool, but, some of the colors clash I think. But hey, it's your mod. And like I said it's cool.
dcrypt3r
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Postby dcrypt3r » Sun Jun 03, 2007 12:45 am

Thanks for the feedback. :)
I got tired on changing every single graphic so I probably should not have posted the pics with a couple of parts of the "flames" theme still in them. Now that I have found the .dat files, I started completely over working from the original graphics. I'll update the screen shots when I get it done.

My only lament is not being able to change those few screens that show up blue. I don't seem to have control over them.
dcrypt3r
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Postby dcrypt3r » Wed Jun 06, 2007 3:40 pm

Some screen shots of the finished skin:

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frenchfrog
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Postby frenchfrog » Wed Jun 06, 2007 7:03 pm

Nice work!

As for your question about missing colors, I guess they are probably hardcoded.
madsniper
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Postby madsniper » Wed Jun 06, 2007 8:49 pm

Very cool indeed! I would like to take that skin on a run when I can.
Rkiver
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Postby Rkiver » Wed Jun 06, 2007 10:10 pm

Not a bad skin at all, rather well made and polished.
Uplink help: Read the FAQ
dcrypt3r
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Postby dcrypt3r » Thu Jun 07, 2007 12:40 am

Hey thanks. Appreciate the complements.

I'll make the skin available after a few more touch ups. ;)
dcrypt3r
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Postby dcrypt3r » Fri Jun 08, 2007 1:34 am

Here it is http://www.unrealmediaservices.com/j/uplink/morph3usblue.zip
If you are so inclined, leave me some feedback -- good, bad, or indifferent.
[Edit 09-Jun-2007 -- updated the world map and a the analyser graphics . . . the above pics too]
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ChasM
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Postby ChasM » Thu Jun 14, 2007 9:01 am

Very nice! Here is some info from patch 1.2:
It is now possible to make new skins for Uplink, which totally replace the
graphics and colours used in the game. Bored of blue? Join the club.

New skins go in a directory of their own, and are essentially a replacement
for everything in the Graphics directory. Start by copying your graphics
directory into a new folder - perhaps called 'MyNewTheme'.

You can now edit each of the .TIF files inside that folder so that they match
your theme. You can remove TIF files that you don't wish to edit - the
default .TIF file will be used in it's replacement.

In order for Uplink to recognise it as a theme, you must have a theme.txt
file in the folder. The theme.txt file for the default graphics is stored
in patch.dat (remember it's just a ZIP file), so you could start by copying
that into place.

At the very least, your theme.txt file must include these lines at the top:

NAME: My New Uplink Theme
AUTHOR: My Name
COMMENT: A brand new theme to replace that damn boring blue thing

Your theme.txt file can also override the default colours with lines
that looks like this:

ButtonNormalB 0.0 0.0 0.4
ButtonHighlightedA 0.5 0.5 1.0

Those values represent Red-Green-Blue triplets. A bit of experimentation
should allow you to set the game colours to match your theme.

Once you've finished, you can set the theme in game from the Options menu.
When you're ready to go public with your new creation, you should include
all the files in the new directory you created. Remember, you don't need
to include graphics that you haven't changed. The graphics in the folder
graphics/loading/ are particularly large, so you should remove them from
your theme unless you have modified them.

But when I tried it in a theme.txt the blue is not replaceable for
1.> The CPU usage guage, always has blue line on bottom.
2.> The tool usage guage, shifting color is hard coded, but the arrows may change.
(-: Chas.M. :-)

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