Introversion's third game : New Defcon Screenshots!

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Chris
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Introversion's third game : New Defcon Screenshots!

Postby Chris » Wed Jan 18, 2006 6:31 pm

New screenshots have been added to the Defcon website:

http://www.introversion.co.uk/defcon/

There is also an interview on Eurogamer, conducted by Kieron Gillen.
Last edited by Chris on Sun Jan 07, 2007 4:51 pm, edited 1 time in total.
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Postby Stewsburntmonkey » Wed Jan 18, 2006 6:37 pm

Yay!

This actually reminds me a lot of a subgame in an old game called Mission Critical. :)
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Postby xMs » Wed Jan 18, 2006 7:54 pm

Looks sexy :D
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Postby AgentX 24 » Wed Jan 18, 2006 8:01 pm

l33t D:.
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Postby prophile » Wed Jan 18, 2006 10:07 pm

Z. O. M. G.
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Postby doormat » Wed Jan 18, 2006 11:17 pm

Ah, yes. The well known weapon of war, the Debug! :wink:

In any case, judging by the amount going on in these shots, this is going to need TEH ROXOZ INTERFAZE! Preferably one that does not involve drawing crappy^H^H^H^H^H weird geometic shapes!
If Barbie is so popular, why do you have to buy her friends?
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Postby Mas Tnega » Thu Jan 19, 2006 1:35 am

April you say? Where in July should I mark the calendar?
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Postby Babylon5 » Thu Jan 19, 2006 5:33 pm

This is gonna pwn.

I'm going the Russians, BAGSIE
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No, I have NOT fixed my speakers.
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Postby edd8990 » Thu Jan 19, 2006 6:20 pm

Mas Tnega wrote:April you say? Where in July should I mark the calendar?
The end.
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Postby vooshy » Fri Jan 20, 2006 1:24 am

this game going to be so good, can just feel it cant u.
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Postby Bamelin » Fri Jan 20, 2006 5:11 am

Have you guys considered using Xbox Live Arcade as a potential platform for Defcon?
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Postby Stewsburntmonkey » Fri Jan 20, 2006 6:30 am

Xbox Live Arcade might be cool, but I think IV would have to totally redo the graphics engine to make it use DirectX instead of OpenGL which might be more work than it is worth. :)
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Postby prophile » Fri Jan 20, 2006 5:09 pm

DirectX sucks.
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Postby Stewsburntmonkey » Fri Jan 20, 2006 5:22 pm

I think most game programmers would disagree with you there. It is a very well done product. The only real problem is that it is not portable. :)
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Postby prophile » Fri Jan 20, 2006 5:51 pm

Speaking as a Mac and Linux user,

DirectX sucks, use OpenGL.

Happy? :P

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