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Anything and Everything about Uplink

Moderators: jelco, bert_the_turtle, Chris, Icepick, Rkiver

jae
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Postby jae » Sun Oct 20, 2002 9:38 pm

why does the game after you quit and restart uplink noy save your connections to different servers?
Bill
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Postby Bill » Sun Oct 20, 2002 9:40 pm

Because Chris couldn't be arsed.
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Starfyre
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Postby Starfyre » Mon Oct 21, 2002 12:34 pm

e.g. bothered.

After all, it would make it a little TOO easy, wouldn`t it? And it`s not worth the trouble.
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Postby Rkiver » Mon Oct 21, 2002 12:52 pm

Essentially it saved Chris time when coding....
At least that's what I think......
I could be wrong....
Maybe the next patch will have it?
Uplink help: Read the FAQ
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Jackmn
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Postby Jackmn » Mon Oct 21, 2002 1:03 pm

Only about ~1000 lines of code MAX would be required to implement save-route.
jae
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Postby jae » Tue Oct 22, 2002 6:15 am

your joking, right? its just a little annoying because there is no in game save feature, so if I want to save I have to restart the game.

and do the connections over again
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Punisher Bass
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Postby Punisher Bass » Tue Oct 22, 2002 6:23 am

Deal with it and stop bitching.
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There is no patch for human stupidity.
jae
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Postby jae » Mon Oct 28, 2002 2:09 am

this is why i hate indy games. suggesting something that by all means should be there gets you bitched out.
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Punisher Bass
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Postby Punisher Bass » Mon Oct 28, 2002 2:21 am

If Chris thought it should of been added, then it would of by now.
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There is no patch for human stupidity.

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