Re: (Suggestion) Guards with Personalities
Posted: Mon Nov 02, 2015 4:10 pm
xander wrote:
I, personally, don't like the idea of individualizing the guards. I don't want to deal with the micro. I think it would tell a very different story. I don't think it would actually add anything to the game other than needless complexity. Other people in this topic suggested that it was overkill on the micro; I gave a different point of view. I don't see how that derails the topic. It seems quite on-topic, to me.
xander
But it's a game about micromanagement!