I love how prisoners can have luxury furniture in their cells now. It gave me tiny, easy ideas though.
Showers
Part 1:
If you set "shower" in the regime, prisoners should only hurry to the shower room if their cells don't have a shower already. They should still be woken up and use the closest shower including the one in their cell.
This puts an end to overcrowded shower rooms and keeps the prisoners more separate from each other if you go the extra mile to give them their own showers.
Part 2:
If a drain is placed under a shower/toilet, it should suffice to keep the room water-free. In the a33 release video, Chris uses them that way already, but they actually don't help unless you completely surround the shower head/toilet tile with them. This means 1 shower head surrounded by 8 drains - you can't really do that in a 2x3, 3x3 or 4x4 cell and it is rather counter-intuitive.
Part 3:
Drains have a display bug. If you place a drain and put a chair, radio, tv, light, or other 1x1 objects on it, they "fight for dominance", usually with the drain winning and being the only thing you can see. The other object hides below it. The drain should always be the one below the other object (same with lights, light should be the top object).
Mail Room
Satchels should be reused. ATM the mail room fills up with them. How about keeping 4 per table in the room, and have them decay over time and disposed of in a bin and reordered when broken?
Library
Part 1:
My library is flooded with unsorted books, even if all the shelves are full already, much like the satchel thing. How about the books do the same thing? Full shelves mean stop ordering, books decay and get disposed of in a bin when broken, then new ones are ordered to replace them?
Part 2:
How about integrating the 1x1 book shelf in the system? Spawn it empty, place anywhere (cell, common room, yard, canteen), keep them stocked by librarians (or if zoning prohibits, guards)? This could lead to the literacy need being fulfilled even in eternal lockdown, giving the tiny bookshelf a real use.
Cell items
I like the thought of placing a table and chair in a cell, but there is an easier way without a computer. Classroom table-chair-combo. It is smaller and does the job just fine of providing a surface to read mail and eat from. This frees one tile to be used for a sofa or sofa chair, so we can further upgrade the cell with comfort. Comfort is the one item my prisoners usually scream for in a33. We need a little room and the prisoners need to know how to use these to get their comfort fulfilled.
Psychiatrist
Office:
Why does the inmate sit behind the doc's desk? Why don't we add a couch to the room where the inmate lies down on, and the doc sits in the chair?
Common Room:
Why do inmates have to use chairs? Please also count couches and couch chairs for slots in the group therapy.
Schedule:
Part 1:
As soon as I make my own schedule, the system throws "not enough teachers" in my face way sooner than expected. I have 4 psychiatrists now and it only lets me plan 6 things for them. I have 2 "work" slots 4 hours long each, it should let me put eight 2-hour-programs in there, not six.
Part 2:
How about a 1-hour item called "Prisoner evaluation" that lets you "uncover" the "???" trait some prisoners come with? They could be sentenced to it whenever they first act up at all.
Part 3:
When an inmate has a very dangerous trait and goes to behavioral therapy, how about adding a slight chance for him to lose a violent trait when he completes the program?
Work room items
How about this - if we can have the inmates feel better in a cell with items, why not have a similar effect in the work rooms?
What I'm thinking is, workshops featuring windows and a radio. Windows could upgrade almost any room really, while radios make sense in workshops, laundry, cleaning cupboard, canteen, kitchen, laundry and the like.. anything that isn't based on speaking. Classrooms would not benefit from a radio, but from tiny bookshelves instead. So would Churches. Kennels and Armorys could benefit from staff room equipment as well, these three relaxation zones could even refill the bar faster with more things to do. Security could afford a radio, too. Break rooms could afford a TV, maybe even a fridge (break room popsicle bonus!). Have the money we throw into rooms do something for us by fulfilling needs and refilling relaxation bars quicker.
Speaking of.. Armed Guards dont return to the Armory when their patrol is over due to deployment schedule saying so. They just keep standing there, intimidating others and not relaxing while they can. Tiny fix.
Well, so much for my 2 cents, or three fiddy, whatever it is
Have fun,
the other Chris




