[Suggestion] Escort only

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Turnspike
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Joined: Thu Feb 05, 2015 6:28 pm

[Suggestion] Escort only

Postby Turnspike » Sat Feb 07, 2015 1:24 pm

New to the game so still learning about some features.

For ages I've had several rooms marked 'protection only', thinking it meant that prisoners were only allowed in the room if a guard was present. Only just realised it means 'protected custody prisoners only'.
It would be great to have an 'escort only' type deployment for the use I just mentioned.
GamingBud
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Joined: Mon Dec 29, 2014 8:33 pm

Re: [Suggestion] Escort only

Postby GamingBud » Sat Feb 07, 2015 7:06 pm

Turnspike wrote:New to the game so still learning about some features.

For ages I've had several rooms marked 'protection only', thinking it meant that prisoners were only allowed in the room if a guard was present. Only just realised it means 'protected custody prisoners only'.
It would be great to have an 'escort only' type deployment for the use I just mentioned.

Hmm, well. I suppose this could add some optimization and a little more use, but then it would kinda be the same as deploying a guard to a room :/.
lugaru
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Joined: Wed Feb 06, 2013 7:03 pm

Re: [Suggestion] Escort only

Postby lugaru » Sun Feb 08, 2015 2:22 pm

A few people have suggested it and honestly I love the idea, because it is a wasteful time consuming solution. I feel like in this game you want to solve everything through being a good 'architect' and when that fails, you pay the price by spending time and money deploying more cops or building redundant structures.
wardenspector
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Re: [Suggestion] Escort only

Postby wardenspector » Sun Feb 08, 2015 6:57 pm

Similar to what this post is suggesting, I'd love to be able to mark areas "staff only" and still have prisoners able to navigate through them with a guard escort to get to places on the other side, like the infirmary or visitation. Having an "escort only" zone solves most of this problem, but it'd also be nice to restrict the zone to prisoners with a legitimate purpose for crossing it.

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