henke37 wrote:Anyone remember Starcraft for the N64? No? Me neither.
No, but I do remember Command and Conquer for the PS1. And C&C:Red Alert; and C&C:RA:Retaliation; and Dune 2000... C&C:RA was also made available on the PS3 and PSP...
Point here is that any game can be ported, for good or for ill, and it works both ways. Minecraft on PS4 is actually fairly decent, as it is on Android, despite the obvious limitations. GTA:IV on PC wasn't the best port and almost ruined the game for me. The examples are many, but start to deviate from the primary thought of the thread.
I *really really really* want to see PA for Android (I suppose iPad as well - not my favorite thing to say but there it is), but I won't be overly crushed if it doesn't get there ever for whatever reason.
Now, a port to PS3/4 or XBOX1/360? I'm not that interested in right now. Maybe in a year or two when PA is in full release and the only thing left to update are the last few remaining "Name in the Game" and the squashing of that one last bug that does that one thing but no one knows why or how. Wii U was mentioned but honestly the next iteration of Nintendo console should be the goal instead, but that's just my 2 cp.
Technology is advancing at such a pace that we no longer live in a world of one or the other, but a world of "Why not both?" And why not? PA can be ported (all difficulties aside) to at least one other device so - why not? If the Devs want to explore the option that is their prerogative, and I support it. If they decide "nuts to that idea", I support that, too.
P.S. Honestly, if they skipped the console/Android/iOS ports all together and went for this I'd support that path more than just saying "+1 good idea".