[Suggestion] Dirty Guards

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[Suggestion] Dirty Guards

Postby Sectus » Thu Nov 20, 2014 9:52 pm

I think it would be interesting to have a feature involving sort of the opposite of confidential informants. Basically, some of your cops can become dirty supply prisoners with contraband and, if they are paid off well enough, safe passage out of the prison via a distraction. As an additional method of preventing this, you could hire 'Inquisitors' whom cannot be corrupted and exist to find leads and act as detectives to determine who is a dirty cop.
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Re: [Suggestion] Dirty Guards

Postby RichieGrape » Fri Nov 21, 2014 1:06 am

i fully support this however plz search idea first...

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