So instead of my guards charging willy-nilly at knife wielding lunatics, it would make much more sense if the guard were able to assess the risk (He has knife. I have baton. Fuck that) and decide whether to tackle the con single handed or to shout for backup and form a three / four man team to take the con down.
I've lost a lot of guards in this last update due to the extreme violence displayed by some of the new prisoner types. I don't mind it, but when it's a silly death it's annoying.
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