[SUGGESTION] Prison Standards of Operation
Posted: Thu Sep 04, 2014 3:45 am
My background in Law Enforcement might make me sound like a prick, but please hear me out.
In my knowledge of how most prisons work, there are set guidelines for the treatment, punishment, and overall care for inmates. I would like to see a new version of 'Policy' or expanding it. These policies range from gang separation, solitary confinement, security levels, and more.
One of the first things that happens when inmates arrive at a prison, be it by a transfer from another prison, or otherwise, they are strip searched, photographed for tattoos and gang markings, placed in specific security levels based on their history in other prisons or their criminal history. Previous cases of assaults or attacks on officers and other inmates place these prisoners in maximum security, and even higher levels (full lockdown, 'the hole', permanent solitary). Their medical history is taken, including medication, diseases (HIV, diabetes, etc), and any psychological disorders. That's just processing, now we get into the prison life itself.
Once inside the prison, different rules are put into place. One thing that happens in many maximum security prisons is that automated door control systems (like the ones we currently have in game) are used to control entire cell blocks (pods). This is often managed by one officer in the 'nerve center' of said block. There is one common rule regarding these controls: One door open at any time. This includes cell doors, main hallway doors, and more. Implementing this rule of 'one at a time' could be used, making it so that one door has to close before the next may be opened. This prevents assaults and escapes. It regulates the control of movement throughout the area, which leads to more security.
Individual persons: I feel there needs to be a 'reworking' of guards and prisoners. The way it currently runs to me, prisoners and guards just roam free with no clear assignment to their area. It seems that guards just 'go wherever the hell they want', and the same holds true with prisoners (I know you can assign security levels). I feel that specific cell blocks need to be set aside for certain types of prisoners, and guards specifically designated to areas based on their training and such. In many prisons, some prisoners with a history of assaults and other violent crimes revoke open rec time, visitation rights, and revoke general population rights. Having an individualized approach to various events and actions. If prisoners get into altercations, be it fights, arguments, or inappropriate conduct, punishments are handed down based on previous history or other factors. Guards don't need to be present most of the time, and could get away with having a squad of armed guards with a bunch of cameras, and just send in the Rambos when they're needed. Some guards are better in some areas, and others are better served in others. For example, guards that are very large (tall, muscular) are best placed on the 'front lines', interacting directly with prisoners that are deemed too dangerous to be handled alone. Smaller guards are often best in PPVs (perimeter patrol vehicles) or manning security offices to watch camera feeds or man sniper towers. Granted you cannot throw the big guys in with prisoners just because of their size, but if a particularly dangerous prisoner needs to be moved to another area of the prison, two or more guards are needed to restrain and move said inmate. This was a wall of text for this portion itself, and wasn't very clear cut... Basically, individuals need to be treated differently. One type of punishment for different misconduct across all prisoners is needed in some situations, but needs to be tuned up or tweaked slightly for 'problem inmates'. Guards need to be positioned differently based on their training and traits.
Contraband: This one is big, and really needs to be tweaked. The way that contraband is handled seems a bit weak. Weapons are an automatic solitary confinement for extended periods of time, regardless of which prison you visit. Blanket punishments work, but some specific contraband needs a different punishment. Possession of too many luxury commodities, such as food or magazines and reading material, simply result in removal of said commodities, and face no real 'lockdown' or solitary confinement punishments. In contrast, shanks, razor blades, or other weapons are treated as though they have attacked a member of staff, and are punished SEVERELY. I've never heard of a prison that has an open arms policy for weapons.
Inmate privileges: Different misconduct can lose inmates certain luxuries. Being allowed to possess food like chips can be taken if the prisoner is in possession of drugs, or makes threats against staff and other inmates. This would be hard to implement, but allowing the possession of different items like food or other commodities would be another method to reward those who behave, and be revoked if the rules are broken. If prisoners were delivered their food in their cells instead of going to a canteen to get it, misconduct could mean that their diet would be changed. Instead of the usual meals, they would be served 'slop', or some kind of crap food. It serves as a deterrent for any misconduct in the future. Losing rec time is another privilege that could be taken away, most prisoners want to work out or at least have some rec time with other inmates, and revoking said time could be another deterrent. They aren't the most severe of punishments, but could serve as to show the prisoners that they could have anything and everything taken away at the slightest misconduct.
Governmental regulations: Prisons are bound by the law, be it state or federal. Certain regulations are in place for the treatment of inmates and staff. Inmates cannot be deprived of food or water for extended periods of time, else the prison would be subject to human rights violations, which could easily result in licenses being revoked. Drug and alcohol programs should be somewhat bound under government regulation, including requirements for some prisoners to be treated while in custody. Some courts' sentences include requirements that drug rehab or treatment must be sought for them to be released. Basically, I feel there needs to be some form of a 'government' that oversees how things are being run, more so than just the current failure conditions.
TL;DR: Go read the post you lazy git, it took a while to put all this together.
Feedback is appreciated.
In my knowledge of how most prisons work, there are set guidelines for the treatment, punishment, and overall care for inmates. I would like to see a new version of 'Policy' or expanding it. These policies range from gang separation, solitary confinement, security levels, and more.
One of the first things that happens when inmates arrive at a prison, be it by a transfer from another prison, or otherwise, they are strip searched, photographed for tattoos and gang markings, placed in specific security levels based on their history in other prisons or their criminal history. Previous cases of assaults or attacks on officers and other inmates place these prisoners in maximum security, and even higher levels (full lockdown, 'the hole', permanent solitary). Their medical history is taken, including medication, diseases (HIV, diabetes, etc), and any psychological disorders. That's just processing, now we get into the prison life itself.
Once inside the prison, different rules are put into place. One thing that happens in many maximum security prisons is that automated door control systems (like the ones we currently have in game) are used to control entire cell blocks (pods). This is often managed by one officer in the 'nerve center' of said block. There is one common rule regarding these controls: One door open at any time. This includes cell doors, main hallway doors, and more. Implementing this rule of 'one at a time' could be used, making it so that one door has to close before the next may be opened. This prevents assaults and escapes. It regulates the control of movement throughout the area, which leads to more security.
Individual persons: I feel there needs to be a 'reworking' of guards and prisoners. The way it currently runs to me, prisoners and guards just roam free with no clear assignment to their area. It seems that guards just 'go wherever the hell they want', and the same holds true with prisoners (I know you can assign security levels). I feel that specific cell blocks need to be set aside for certain types of prisoners, and guards specifically designated to areas based on their training and such. In many prisons, some prisoners with a history of assaults and other violent crimes revoke open rec time, visitation rights, and revoke general population rights. Having an individualized approach to various events and actions. If prisoners get into altercations, be it fights, arguments, or inappropriate conduct, punishments are handed down based on previous history or other factors. Guards don't need to be present most of the time, and could get away with having a squad of armed guards with a bunch of cameras, and just send in the Rambos when they're needed. Some guards are better in some areas, and others are better served in others. For example, guards that are very large (tall, muscular) are best placed on the 'front lines', interacting directly with prisoners that are deemed too dangerous to be handled alone. Smaller guards are often best in PPVs (perimeter patrol vehicles) or manning security offices to watch camera feeds or man sniper towers. Granted you cannot throw the big guys in with prisoners just because of their size, but if a particularly dangerous prisoner needs to be moved to another area of the prison, two or more guards are needed to restrain and move said inmate. This was a wall of text for this portion itself, and wasn't very clear cut... Basically, individuals need to be treated differently. One type of punishment for different misconduct across all prisoners is needed in some situations, but needs to be tuned up or tweaked slightly for 'problem inmates'. Guards need to be positioned differently based on their training and traits.
Contraband: This one is big, and really needs to be tweaked. The way that contraband is handled seems a bit weak. Weapons are an automatic solitary confinement for extended periods of time, regardless of which prison you visit. Blanket punishments work, but some specific contraband needs a different punishment. Possession of too many luxury commodities, such as food or magazines and reading material, simply result in removal of said commodities, and face no real 'lockdown' or solitary confinement punishments. In contrast, shanks, razor blades, or other weapons are treated as though they have attacked a member of staff, and are punished SEVERELY. I've never heard of a prison that has an open arms policy for weapons.
Inmate privileges: Different misconduct can lose inmates certain luxuries. Being allowed to possess food like chips can be taken if the prisoner is in possession of drugs, or makes threats against staff and other inmates. This would be hard to implement, but allowing the possession of different items like food or other commodities would be another method to reward those who behave, and be revoked if the rules are broken. If prisoners were delivered their food in their cells instead of going to a canteen to get it, misconduct could mean that their diet would be changed. Instead of the usual meals, they would be served 'slop', or some kind of crap food. It serves as a deterrent for any misconduct in the future. Losing rec time is another privilege that could be taken away, most prisoners want to work out or at least have some rec time with other inmates, and revoking said time could be another deterrent. They aren't the most severe of punishments, but could serve as to show the prisoners that they could have anything and everything taken away at the slightest misconduct.
Governmental regulations: Prisons are bound by the law, be it state or federal. Certain regulations are in place for the treatment of inmates and staff. Inmates cannot be deprived of food or water for extended periods of time, else the prison would be subject to human rights violations, which could easily result in licenses being revoked. Drug and alcohol programs should be somewhat bound under government regulation, including requirements for some prisoners to be treated while in custody. Some courts' sentences include requirements that drug rehab or treatment must be sought for them to be released. Basically, I feel there needs to be some form of a 'government' that oversees how things are being run, more so than just the current failure conditions.
TL;DR: Go read the post you lazy git, it took a while to put all this together.
Feedback is appreciated.