[SUGGESTION] Events

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stianf
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[SUGGESTION] Events

Postby stianf » Thu Apr 03, 2014 7:02 pm

Don't come and tell me that events don't happen. Because they do. And why shouldn't they in Prison Architect? There should be at least a simple events system, based on your staff and prisoner count. Here are some suggestions.

- Staff demands higher salary | RISK: exhaustion falls to half the bar
- Bill passes, making cells require flooring | RISK: 0,05 per prisoner each day
- Bill passes, so cells don't require bed | RISK: 0,03 per prisoner each day
- Bill passes, making cash per prisoner go up by 5% | RISK: 0,5 per day
- Financial crisis. Share-cost drops by 30%, taxes raised by 5% for a month | RISK: 0,1 each day. Each lawyer lowers risk by 0,05%


There is probably a lot more events that can happen. Please leave some suggestions below!

- Regards, Stian
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VoiD88
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Re: [SUGGESTION] Events

Postby VoiD88 » Thu Apr 03, 2014 8:41 pm

My suggestion is that you do a forum search before posting an idea ;) Don't get me wrong, it's a great idea and I would love to see random events in PA, but great ideas have almost always been posted before, like this one has.
Garamiah
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Re: [SUGGESTION] Events

Postby Garamiah » Fri Apr 04, 2014 4:35 am

I'd personally love to see events - especially ones that enhance 'fun' (in the Dwarf Fortress sense of the term) - earthquakes that destroy parts of your prison, staff or prisoners that go postal, outsiders trying to break-out inmates etc etc.
Sentinelgre
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Re: [SUGGESTION] Events

Postby Sentinelgre » Fri Apr 04, 2014 5:26 pm

I think events are an awesome idea and would propose the following

1 prison inspections by A prison inspectors = overall effect of raising suppression
B politicians = raising prisoner expectations (ie 1 random need per prisoner they interact with)

This could work by having them visit and do a random walk through

2 I want earthquakes... Loads of earthquakes :)

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