[Mod] Miri's Festive Mod v1.1 Alpha 16 - Updated

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ZreroZeroz
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Re: [Mod] Miri's Festive Mod v0.4 Alpha 15c

Postby ZreroZeroz » Fri Dec 13, 2013 4:55 pm

Thanks for the mod! :D
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Re: [Mod] Miri's Festive Mod v0.4 Alpha 15c

Postby bigs2013 » Mon Dec 16, 2013 8:13 pm

MiriW wrote:I succeeded in creating my very first mod (which thankfully required no coding) and thought I'd share it:

Image

Replaces some of the skins in your prison with festive ones. Nothing fancy, just something to get you(and your prisoners) in the spirit :)

Download here: https://www.dropbox.com/s/cpk7g3z2lkhrcgn/Miri%27s%20Festive%20Mod%2004.zip
Version 0.4 - Updated 09/12/13 Removed rogue snow layer from tileset which caused a graphical glitch

Image Image


Old notes:
Version 0.3 - Updated 08/12/13 Added doublesided windows with snow
Version 0.2 - Updated 05/12/13 Added Santa-Warden, Elf-Guards and Present Processing Workshop



Would love comments and suggestions. Cheers! :)

It would be anwsome if you changed the trucks into santa's slay with reindeer! would be much appligued PS: your the kind of modder i like you respond to the public and take suggestions. THANKS ALOT!
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Re: [Mod] Miri's Festive Mod v0.4 Alpha 15c

Postby MiriW » Tue Dec 17, 2013 1:55 am

I'm btw still reading and taking suggestions but next version is on hold until semesters end on the 20th (I'm a teacher, crazy busy this time of year) and then I hope to have the improved version out on the 21st in the evening.
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Re: [Mod] Miri's Festive Mod v0.4 Alpha 15c

Postby planettop92 » Tue Dec 17, 2013 3:19 am

hmm, more suggestions. How about:
    * wreaths on doors
    * red, green, and/or gold fancy tiles
    * antlers and a red nose for the dogs (not sure if this will make them look cute or just plain ridiculous)
    * something with the bookcases and execution chair (They currently don't do anything and are just there for decoration anyways)
    * maybe throw in a menorah somewhere to give some props to the other holidays
Thanks MiriW for doing this. It really gives the game that holiday spirit =)
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Re: [Mod] Miri's Festive Mod v0.4 Alpha 15c

Postby ryansumo » Tue Dec 17, 2013 4:00 am

This is amazing. I'd just emailed Chris that we should add some sort of Christmas easter egg (heh.) to the next build and he told me about this mod. Awesome work Miri!
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Re: [Mod] Miri's Festive Mod v0.4 Alpha 15c

Postby MiriW » Tue Dec 17, 2013 9:02 am

You guys are reading this? Eek :oops:
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Re: [Mod] Miri's Festive Mod v0.4 Alpha 15c

Postby RGeezy911 » Tue Dec 17, 2013 11:23 am

It's definitely something worth attention due to the amount of effort and time you have put into this mod.

Again, excellent work on this.
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Re: [Mod] Miri's Festive Mod v1 Alpha 15c

Postby MiriW » Sat Dec 21, 2013 8:47 pm

New version out. Did my best to incorporate all the wishes, but as I am no graphics artist and my drawing ability is limited mostly to stick men, I failed miserably at creating reindeer, a sleigh or antlers for the dogs in the right perspective. Sorry :( here's what I did manage:

-Fixed a problem with the location of the christmas hats.
-Changed guard batons into Candy Canes
-Changed Foods to Christmassy ones. Cabbage to Ham, Potatoes to Christmas Puddings, Bacon to Candy Cane(Although I am, generally, not in favour of removing bacon from anything.) and eggs to chocolate chip cookies. Also, the chefs seem to be on some new, fancy designer drug, because cooking ham and pudding in a pot and candy canes on a pan, is a bit ... odd.
-Changed the fancy tiles to be red, green and gold
-Added menorahs several places
-Added wreaths to doors
-Added a christmas tree. Whether it's reasonable that execution rooms now require a Christmas tree is something I can't quite relate to, but as I can't find a way to add a new object, I had to steal the electric chair for it.

Download version 1 here: https://www.dropbox.com/s/stkrklbtuukafp7/Miri%27s%20Festive%20Mod.zip
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Re: [Mod] Miri's Festive Mod v1 Alpha 15c

Postby thekillergreece » Sat Dec 21, 2013 9:42 pm

Elf wield terrible with Candy Canes :P, it made me laugh.
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Re: [Mod] Miri's Festive Mod v1 Alpha 15c

Postby planettop92 » Sun Dec 22, 2013 5:02 am

Elves with candy canes? YES!! :D ( <- that was probably all I really needed )

Thank you! Thank you!! Thank You!!! :3
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Re: [Mod] Miri's Festive Mod v1 Alpha 15c

Postby Master-Guy » Fri Dec 27, 2013 5:06 pm

Congratz Miri on making it to the Alpha 16 movie!!

http://www.youtube.com/watch?v=3cKEBYIjdMs
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Re: [Mod] Miri's Festive Mod v1.1 Alpha 16 - Updated

Postby MiriW » Fri Dec 27, 2013 5:13 pm

I know, right? Omg. I can't believe it. Posted it to my facebook and not a single like! People don't know what they be missing. (Why is shock making me speak in Ebonics? weird.)

Updated to 16:
Download here: https://www.dropbox.com/s/stkrklbtuukafp7/Miri%27s%20Festive%20Mod.zip
Version 1.1 - Updated to alpha 16. This will be the last update this year, as the season is almost finished... but I figured I'd at least make it available the alpha it was mentioned in the video O.o ... I mean... whoa...?! I didn't see that coming! Was in the middle of doing dishes when it came on and when I realized, I just stood there, half through a plate, dripping suds and old gravy all over my socks... Anyways, it works with 16 now, although isn't too pretty since I just pasted the old stuff on top of the new files. It'll be on hold til next November or so, and in the meantime, I totally need a new idea for a mod... anyone?
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Re: [Mod] Miri's Festive Mod v1.1 Alpha 16 - Updated

Postby thekillergreece » Fri Dec 27, 2013 5:30 pm

MiriW wrote: I totally need a new idea for a mod... anyone?


Hotel Architect, Hospital Architect :D or Government Architect...(Architect=Mod)
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Re: [Mod] Miri's Festive Mod v1.1 Alpha 16 - Updated

Postby planettop92 » Fri Dec 27, 2013 6:16 pm

Congrats Miri! You've earned it :)

MiriW wrote:I totally need a new idea for a mod... anyone?


It took me a while to find this ( viewtopic.php?f=43&t=46517 ):
Terminaaaattori wrote:Hotel, Town, School, Factory, Hospital, and the list just keeps going..... You could make ton of "Architect" games with the same game engine!

;)
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Re: [Mod] Miri's Festive Mod v1.1 Alpha 16 - Updated

Postby MiriW » Fri Dec 27, 2013 6:26 pm

Hmm, yes, but with each of those I consider how it would be to have your hotel guests or the like being carted around the place in cuffs and unable to leave... or the fact that there's a very limited amount of objects that can be placed. I think I'll put those on hold until the option to add objects is available. (Right now, my mind is going crazy on the idea of doing hotel architect, with guards being ushers and so on, so no promises on that :) )
For the moment, maybe a mental institution? :p

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